Results 1 to 10 of 104

Hybrid View

  1. #1
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Colt47 View Post
    3. The lockout is personal for normal raids, but group based for savage. (And the main reason they made the lockout for savage group based to begin with was because of people selling runs of the hard content back during ARR days...
    The reason was less people "selling" runs. People can and do that now: see mount selling runs.

    The main reason was that raid groups did "split runs" and funneled all the gear to one character, then reran the raid again for the next etc, etc, greatly increasing the item level progression speed at the cost of real life play time. With items being in neutral coffers nowadays, that would be a huge problem. IIRC, back then items still dropped directly and were job specific.

    This behavior promoted burn out and gave groups willing to do it an unfair advantage, especially during early progression.

    With the current system, you'd need multiple alt characters to do this (I am sure there are super tryhards insane enough to do that but the number is infinitely smaller).
    (0)

  2. #2
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Granyala View Post
    The reason was less people "selling" runs. People can and do that now: see mount selling runs.

    The main reason was that raid groups did "split runs" and funneled all the gear to one character, then reran the raid again for the next etc, etc, greatly increasing the item level progression speed at the cost of real life play time. With items being in neutral coffers nowadays, that would be a huge problem. IIRC, back then items still dropped directly and were job specific.

    This behavior promoted burn out and gave groups willing to do it an unfair advantage, especially during early progression.

    With the current system, you'd need multiple alt characters to do this (I am sure there are super tryhards insane enough to do that but the number is infinitely smaller).
    Ah right, they had that going on as well back then. Either way they should revert the lockout to personal loot but they wont because no one in JP is complaining. That and unfortunately, those who do try out savage are the minority in this game.
    (0)

Tags for this Thread