Get some friends and do the same lol, even premades lose often because isn't just a 1vs1 team.Being farmed in every Frontline I queue up in is not fun, sometimes
they try to hide it and fight eachother to make it look like its not already
decided before queueing up, sometimes they just camp you at spawn like today..
Frontline gives to good xp not to include in doing dailies. But man this fucking sucks


I've been in Frontline where my side completely dominate the other sides. Setting up ambush, feinting, steam-rolling other side .etc.
And all it takes is one good commander.
Of course I had also been on the receiving end of those commander.
So maybe instead of complaining, you can always step up to the plate yourself and becoming the commander that lead your side to victory.
Usually when a side get steamrolled in Frontline, it's because their Alliance has more complainers than gamers.


People are organised in online content?
Time to get organised yourself and fight back.
Like seriously, you expect Square Enix to remove grouping just because people learned to play together?
Olivar Starblaze
Onion Knight - Lalafell Carbuncle Retainer
<TASTY>
Ragnarok Server
I completely agree with you, but in my opinion the biggest problem is that most people don't want to deal with this mode and just want their EXP once a day.
play DRK and just make some macros for countdowns. you can literally just control the whole zerg, dont even need 3 friends to queue with
lol




If someone in your group makes good calls, follow them. If not, make callouts yourself. That's how you win in frontline.



Sorry, but steamrolling a win isn't fun in my books. The most fun I had were DRK-less games and the scores were fairly close, those were fun and I actually felt accomplished win or lose. Premade matches are usually so boring to me. I gave up on FL, I just go in and be on auto pilot. I played BRD, AST, SCH, WHM, PLD, NIN, MNK, rest didn't really click too much....pre EW I played WHM exclusively when I was farming for the traumatic sealrock coat and I was able to heal everyone even rescue people from sticky situations. I miss that.
I play AST, but it doesn't matter when you queue in and your team literally has no tanks. If a DRK is in my party I'll go AST automatically.
I can't say I'm like 'pog gamer' or anything. I think I'm average at best, but I hate shadowing someone the entire game and being the only one who does that. There's so much you can do alone. I'm not here to spoonfeed you. Open your map and polish the peepers and look at the drk that's obviously popping sprint, purify, tbn and preparing to plunge salted earth. I had a macro to warn people about DRK engages....but people complain about 'sound macros' and I don't fancy myself getting reported for it.
Is it a premade problem? I don't know, it's more of a 'we reworked PVP for CC, but we forgor about frontline oops'. It took them like what? 6 months to fix the PLD cover in onsal which effectively made me quit FL as a whole. So...I don't really think they care much.
If you're organized, you'll have my support even though it won't be 'fun' or 'satisfying' for me. Working actively against it to me feels abit like griefing...
Last edited by Rueby; 07-25-2024 at 12:30 AM.

In another thread completely different from this topic someone brought up the option of letting everyone having a house leaving personal houses open for solo players who doesn't play in an FC and snatching personal houses away for those that already have already live in an FC house. (Don't ask.)
I have to ask this: why are we pushing to punish players for simply playing with friends? It sorta makes sense for pvp when it comes to solo vs groups. However, if the goal is to win why are we trying to get rid of groups that have unity? Why push for total chaos where the only way to win is who got the most objectives while avoiding excess zergs? I don't get it. Taking the premades away may make the game more fair. However, it isn't going to get rid of those that don't open their maps, it isn't going to get rid of those that chooses to run the same strategy with no adaptation, and it definitely isn't going to get rid of those that chooses to afk for free xp.
You get additional xp when queuing in as a needed class, the extra xp added whenever this is done queuing in solo. Should we start discouraging party plays for majority of the pve content too? I'm sure the raiders would love to do the extremes and savages in duty finder again.
(In case you're asking, yes I have lost my mind. Just needed to clear it before getting some sunlight, because it's needed)
People grouping up with friends is fine, what I complain about here is that it is probably 7/10 times organized and you just get janked or camped by both teams. I could be wrong and it could be coincidences but I don't think so personally. "just get friends and do it yourself" yeah? Where do I get 15+ friends?
If you're being spawn camped for 15mins then something is going horribly wrong within your alliance in FL matches.
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