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  1. #1
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    146
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 71

    Hamel Defense BRING IT BACK!

    What bugs me the most about FF14 is the only thing is to do at Endgame is Que for dungeons/raids... We need events like this in the game. 1.0 players know what I'm talking about


    https://finalfantasy.fandom.com/wiki...vYYW5nM1mmhAJg
    (10)

  2. #2
    Player
    Alchemii's Avatar
    Join Date
    Dec 2014
    Posts
    269
    Character
    Y'noh Tia
    World
    Zalera
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Miguel85NYC View Post
    What bugs me the most about FF14 is the only thing is to do at Endgame is Que for dungeons/raids... We need events like this in the game. 1.0 players know what I'm talking about


    https://finalfantasy.fandom.com/wiki...vYYW5nM1mmhAJg
    While the current story doesn't support the idea of attacking Beastmen, or Garleans for that matter, I do like the idea of adding something like this back into the game.
    (3)

  3. #3
    Player
    FuwafuwaMii's Avatar
    Join Date
    Jun 2024
    Posts
    94
    Character
    Mellow Mii
    World
    Kujata
    Main Class
    Samurai Lv 91
    Isn't there a FATE in Sagolii Desert where monsters try to invade that little southern town (forgot the name)? I like it, and it's easily doable with the FATE system.
    (2)

  4. #4
    Player Kuroka's Avatar
    Join Date
    Aug 2016
    Location
    Limsa
    Posts
    3,702
    Character
    Ulala Ula
    World
    Shiva
    Main Class
    Reaper Lv 90
    Yes we need it. As ive said many times, things like Eureka should be normal zones as well. theres so much you could do... have fates fail and Ice elementals turn the area into snow, bandids, rouge Garlean soldiers or just machines...
    (5)

  5. #5
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by Alchemii View Post
    While the current story doesn't support the idea of attacking Beastmen, or Garleans for that matter, I do like the idea of adding something like this back into the game.
    To be fair we can still go out and attack both imperials and beastmen, so it is something they could do for zones to breathe some new life into them. Honestly I'm pretty sad I missed it, this looks like it would be a lot of fun and almost reminds me of GW2's WvW which I absolutely love.
    (0)

  6. #6
    Player
    CVXIV's Avatar
    Join Date
    Jan 2024
    Posts
    660
    Character
    Cyrus Vincere
    World
    Malboro
    Main Class
    Viper Lv 100
    Quote Originally Posted by FuwafuwaMii View Post
    Isn't there a FATE in Sagolii Desert where monsters try to invade that little southern town (forgot the name)? I like it, and it's easily doable with the FATE system.
    Yeah I believe there's a fate regarding sandworms. It's definitely something they could do with that system that would be pretty fun to see - branching fates depending on whether it succeeds or fails.
    (2)
    Last edited by CVXIV; 07-24-2024 at 12:42 PM.

  7. #7
    Player
    Willemdarke's Avatar
    Join Date
    May 2024
    Posts
    110
    Character
    Ashtyr Kayne
    World
    Twintania
    Main Class
    Ninja Lv 53
    If only every issue wasn't resolved immediately, we could have had this with robot armies attacking randomly, like what happened in Tuliyollal.

    I've been loving the combat content in DT, but they really need to add something other than just 3-boss dungeons/4-floor raids. The Eureka equivalent should have been out on launch, for example. It's not even been a month and I've already done pretty much all content aside from crafters and farming the fate mount.
    (1)

  8. #8
    Player
    Miguel85NYC's Avatar
    Join Date
    Nov 2012
    Posts
    146
    Character
    Lord Raziel
    World
    Balmung
    Main Class
    Gladiator Lv 71
    Yes! That's what I really want. Make Euerka into normal zones.. current zones are so boring and dull
    (3)

  9. #9
    Player
    Fawkes's Avatar
    Join Date
    Mar 2011
    Posts
    2,676
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    White Mage Lv 100
    (0)

  10. #10
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,262
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    1.0's Hamlet Defense was literally replaced with other game systems in ARR (the trading in items to increase Hamlet supplies was added to Grand Companies, and later, city restoration content like Doma and Ishgard; and the 'enemies attacking a village' situation became many different FATEs, such as at Highgate, Poor Maid's Mess and Hyrstmill).

    Plus we had a similar thing to Hamlet Defense in general in the original incarnation of the Diadem and... well... look how that turned out (i.e. first gutted of the Doth/DotL aspect, then dumbed down to just be a NM fest). So I do not see it ever coming back to how it was in 1.0 alas.

    Quote Originally Posted by Fawkes View Post
    Urghh... it sucked (there was a reason Whitegate became known as 'Laggate'). And the amount of times I couldn't hire a chocobo to get to an EXP party because the stupid chocobo handler in Aht Urhgan had gone and gotten himself kidnapped by mamol'jaa or whatever during the previous attack... Thank Altana those days are long gone.
    (0)
    Last edited by Enkidoh; 07-24-2024 at 10:36 AM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

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