
Originally Posted by
LyraShu
I think the lottery system works as they had intended it to be, but I also think it is time for an update. I did just get a house after months of trying, and only reason how I got the best chance is to walk to every single plot and bid on one I liked with a low amount of other players bidding. I have heard horror stories of how the housing system used to be, so for now, I am ok with giving players a "fair chance" or as much of one as this system can grant you.
Really, I would love there to be a way that we could add wards into different areas or give players more options. It's a dirty idea, but it would be cool if, for the low low price of gil cap (idk, just throwing ideas), you can purchase and build a ward to be the ward's "owner". I don't know how you would manage the settings or what you could "manage" while being an owner, part of the reason why this is a dirty idea, but I could see it working close to a lot of Guild Registries in other games. You make a registry, have enough players sign in, and then you can turn it in for review or approval....build the ward....sell houses...and then you could even make it to where "if there are no houses purchased/occupied for a x day cycle, the ward is removed" to help with congestion.