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  1. #1
    Player
    NoOneofConsequence's Avatar
    Join Date
    Jan 2024
    Posts
    31
    Character
    Nyx'x Sye
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Lak14 View Post
    why bothering extreme when i can enjoy harder content ?

    https://youtu.be/vlkOc7D2TtI
    OH SHIT, brought a receipt!!! ... Sorry, this is all hilarious, but good on you for the TOP Clear !
    (0)

  2. #2
    Player
    FuturePastNow's Avatar
    Join Date
    Nov 2023
    Posts
    278
    Character
    Kali Zeruel
    World
    Faerie
    Main Class
    Warrior Lv 100
    I just don't see any difficulty increase in the MSQ content. The three MSQ trials aren't harder than MSQ trials from the last two expansions. A couple of the dungeon bosses can get spicy when people have bad gear and don't know what to do, but that's also true of ShB and EW dungeons; Alexandria doesn't ask any more of players than Dead Ends did. All the solo duties in the MSQ were super easy, much easier than previous ones (the last one in Solution 9 is so scripted you don't even have to attack). I don't want to be mean but I can't imagine anyone who beat Zenos at the end of EW would have trouble with Bakool Ja Ja.

    The one and only place I think the difficulty has gone up a bit are the Expert dungeons, which I think is totally fair given that 1) they're optional and 2) the name "Expert" had become a joke for two expansion. But even there, you do them a few times, you see the mechanics and get better gear, and they're fine.
    (1)

  3. #3
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    506
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by FuturePastNow View Post
    I just don't see any difficulty increase in the MSQ content. The three MSQ trials aren't harder than MSQ trials from the last two expansions. A couple of the dungeon bosses can get spicy when people have bad gear and don't know what to do, but that's also true of ShB and EW dungeons; Alexandria doesn't ask any more of players than Dead Ends did. All the solo duties in the MSQ were super easy, much easier than previous ones (the last one in Solution 9 is so scripted you don't even have to attack). I don't want to be mean but I can't imagine anyone who beat Zenos at the end of EW would have trouble with Bakool Ja Ja.

    The one and only place I think the difficulty has gone up a bit are the Expert dungeons, which I think is totally fair given that 1) they're optional and 2) the name "Expert" had become a joke for two expansion. But even there, you do them a few times, you see the mechanics and get better gear, and they're fine.
    To be fair they need to be careful. AS currently the Expert dungeons are not MSQ; but if we follow the same pattern of Endwalker then future MSQ dungeons will also be Expert.
    (0)

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