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  1. #1
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    I keep coming back to the "More nonstandard telegraphs" thing because it seems like a myth. Nonstandard telegraphs have been in widespread use for a really long time.

    Here are bosses with nonstandard telegraphs I can think of off the top of my head just in base Endwalker:
    Tower of Zot:
    First boss: Watch cast names and locations of projectiles to find the safe spots on Transmute Fire and Transmute Bio
    Second Boss: Manusya Confuse and the orbs around the outside of the room.

    Tower of Babil
    First boss: Negative/positive polarities, frontal line aoe where you have to watch boss facing instead of ground telegraph
    Second boss: Frog/shrink mechanics, bombs with cross AOEs
    Third boss: Lunar Nail, suck with continuous AOE in the center of the room

    Vanaspati
    First boss: Spinning you around, arms raised for half-room aoe, listening to mouths to find safe spot
    Second boss: bubbles for safety from raidwide
    Third boss: Symbols for safe squares, meteors for safe lines

    Ktisis Hyperboreia
    First boss: Footprints to find safe spot
    Second boss: Heads to find safe spot for breath, orbs with cross AOEs
    Third boss: Quadruple, Find safe meteorite without cracks, find safe side by watching the outside of the room

    Aitiascope:
    First boss: Watch arms for safe quadrants, watch spokes to avoid rebound
    Second boss: Rock timing for safe spot from line AOE, AOE expands to clusters
    Third boss: Thundaga wedges, Curtain Call, Firaga half-room AOEs

    Dead Ends:
    First boss: Wind moves the Miasma AOEs
    Second boss: Order to Fire spokes
    Third boss: Prance, watch wings for half-room AOE, watch butterflies for safe lines

    Smileton
    First boss: Red/blue faces
    Second boss: Watch facing of adds to avoid AOEs
    Third boss: Bomb conveyor belt arrows to find safe spot

    Stigma Dreamscape
    First boss: Guided missiles
    Second boss: Numbers for line AOEs
    Third boss: In/out AOE, forced movement

    The only dungeon boss I can think of in 6.0 that doesn't have anything like this is the last boss in Zot, which I'm assuming is *very* challenging for the folks who are struggling with things like Alexandria.
    (0)
    Last edited by Jinglypockets; 07-25-2024 at 03:14 AM.

  2. #2
    Player
    EiraWoqiso's Avatar
    Join Date
    Jul 2024
    Posts
    42
    Character
    Eira Woqiso
    World
    Cactuar
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jinglypockets View Post
    I keep coming back to the "More nonstandard telegraphs" thing because it seems like a myth. Nonstandard telegraphs have been in widespread use for a really long time.
    Hell, look back to Cutter's Cry. Chimera was all about non-standard tells in ARR well before ARR's level cap.
    (0)

  3. #3
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by EiraWoqiso View Post
    Hell, look back to Cutter's Cry. Chimera was all about non-standard tells in ARR well before ARR's level cap.
    ARR still has the most obscure telegraphs, you can never tell when the boss does a tank buster or stacking attack because there is no indicator.
    (0)