I don't think they're too hard either, but if I had to nitpick one thing, I think Strayborough boss #1's bind effect could be a bit too long for some. On its own it's whatever, but with the abilities it gets comboed with (exaflares, chasers) it's pretty easy for someone to be bound in a spot where they take 2 or so aoes and fall over dead, where they would've been fine in a different spot slightly to the side. Maybe it could do with being shortened, or it could be turned into a longer heavy effect (so you had some ability to get out of things, just more annoyingly), or it could be esuna-able, or some extra benoggin time, or something.

Although, it's probably fine anyway, as once people get more gear I assume that the wombo combo people sometimes fall into on that boss won't have the chance of total murder it does now.