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  1. #1
    Player
    Nothv13's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Einulfr Nothson
    World
    Cactuar
    Main Class
    Lancer Lv 88
    Quote Originally Posted by TBerry View Post
    If the "hardcore" crowd ran the game everything would be locked behind the endgame and only a few jobs would be viable.
    Wild Star is a perfect example of this. Good MMO, but focused so much on the hardcore, it couldn't keep a healthy playerbase.
    (6)

  2. #2
    Player
    TBerry's Avatar
    Join Date
    Dec 2020
    Posts
    516
    Character
    Sakura Ichijo
    World
    Omega
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nothv13 View Post
    Wild Star is a perfect example of this. Good MMO, but focused so much on the hardcore, it couldn't keep a healthy playerbase.
    Yeah. The focus and rush to endgame will also have consequences for the community at large.
    (1)

  3. #3
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    208
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Nothv13 View Post
    Wild Star is a perfect example of this. Good MMO, but focused so much on the hardcore, it couldn't keep a healthy playerbase.
    There's slightly more to it on that front. Players internationally had bad ping. Players in Asia/Oceania couldn't compete properly with their pings and at the time it was hard to reduce the latency. Since there was no way for them to be viably competitive they got immediately alienated from endgame, I played from Australia and while I ADORE Wild Star I know that its bad choices with servers killed us off pretty quick.
    (1)

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