That is why failing mechanics is generally not punishable on the first miss - You get a few 'passes' until those result in instant defeats.
Currently it's around 2 or 3 passes until you die
I don't mind if it is 5 or 6 if it was random
We just need to have a mind to think not only to remember what is the current phase
We are not asking for dark souls like reaction time or iframes but we ask for something fresh
If they game has issues then fix it, you have enough money from endwalker and you spend it on lighting engine.. gameplay is as important as graphics
The Main Story is as balanced as it is, and coming over rather forgiving. Each MSQ Dungeon/Raid (aside the last) can be done with Trust NPC's.Currently it's around 2 or 3 passes until you die
I don't mind if it is 5 or 6 if it was random
We just need to have a mind to think not only to remember what is the current phase
We are not asking for dark souls like reaction time or iframes but we ask for something fresh
If they game has issues then fix it, you have enough money from endwalker and you spend it on lighting engine.. gameplay is as important as graphics
For anything else, there are raids and alliance raids. Which are completely optional, but come with a higher difficulty and coordination requirement.
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