Results -9 to 0 of 33

Threaded View

  1. #14
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Inputnamehere View Post
    The situation is getting outta control when they revamped all the old content to promote Trust system--by literally removing *all* mechanics that their scripted bots can't handle. Now every instance is pull stuff——boss(stack spread stack)——pull more stuff, repeat.
    Yeah the Trust mode is helpful but do they really need to destroy the already limited "fun" plays they designed?
    I hear this complaint keenly, I feel the same way about how they've largely gone about reworking duties to fit Duty Support. Remembering especially that their goal was to finish redesigning through StB in EW, which they achieved.

    But there's some hope, they put in a mechanic like the Trouble Bubbles in 95 dungeon's first boss; the trusts there follow a scripted movement pattern but since the player isn't beholden to it it can mess up their perfect play and cause them to get pelted by bubbles. Their solution to this was to make the NPCs largely immune to the damage (and vuln) from failing that mechanic, so they're at least willing to cheat a little bit for the NPCs to include something that wouldn't have been done between ShB and EW.

    Doesn't exactly mean we'll see a return of e.g. interacting with objects, unusual enmity rules, avoiding certain targets, positioning enemies or using stuns and interrupts though.

    Lava Scorpion's a great fight. Even has considerable tank damage. It barely lives long enough due ilvl, potency creep and direct hit, though.
    (1)
    Last edited by Post; 07-25-2024 at 05:06 AM.