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  1. #1
    Player
    Snowroark's Avatar
    Join Date
    Oct 2014
    Posts
    5
    Character
    Snow Roark
    World
    Lich
    Main Class
    Paladin Lv 90

    The new mechanic indicator text is more distracting than helpful

    I hope it's not just me but the new text in the middle of the screen that's supposed to be helpful in telling me about a mechanic is more distracting than helpful to me.
    Every time it happens it pulls my attention towards the text itself instead of the mechanic I am supposed to dodge.

    I remember one time being tank in a dungeon and fighting a mini-boss. There was a mechanic that was not even new or anything coming from within the boss itself. As soon as the mechanic started the text also appeared with that sound effect. So I automatically looked at the text to read it which takes a second and got hit by the mechanic since I stood right in front of the boss. Without the text I would have probably dodged it.

    I wish there was a way to at least turn it off. I don't need that text, the mechanics are obvious enough. Show, don't tell. Don't make me read about a mechanic, the indicators about what is about to happen are obvious enough. And if the mechanic is new, I just get hit, understand what I did wrong and learn. But the text with that sound every time the mechanic happens for the first time at every boss is rather annoying.
    (12)

  2. #2
    Player
    PorxiesRCute's Avatar
    Join Date
    Dec 2021
    Location
    Gridania
    Posts
    311
    Character
    Nekhii Qestir
    World
    Kraken
    Main Class
    Botanist Lv 100
    Same... The more clutter they shove into the center of the screen the harder it is to see what's actually going on.
    (3)

  3. #3
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    I actually agree with this. It would be a different story entirely if we could move it, adjust the size, turn it off or otherwise modify it in HUD settings, but as it stands it's more distracting than helpful. Especially because underneath it there's a very thin, difficult to see 'timeline' that can easily be mistaken for when the mechanic is actually going to happen and in reality is just the time before the popup disappears. It's a good concept, it's just horribly implemented.
    (3)

  4. #4
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    I love it..I need an "idiot alert" to suit my playstyle, but optiins are the spice of life, and if you want to turn it off, you should be able to
    (2)

  5. #5
    Player
    Akonyl's Avatar
    Join Date
    Aug 2013
    Posts
    369
    Character
    Sygglona Ahldfarrwyn
    World
    Adamantoise
    Main Class
    Bard Lv 100
    Middle of the screen warning text has always been around (think the Chimera in Cutter's Cry, which had eye color notices), but I do kinda wish there was an option to like, change the new style back to the old more subdued style.
    (1)

  6. #6
    Player
    Roda's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    2,238
    Character
    Roda Tirhaalo
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    Yeah I'm also one of the people who find it to be more of a hazard than a helper.

    Took me forever to realize the actual tells of valigarmanda 'cause the text was in the way of me actually seeing the position of his body.
    (5)
    ~sigh~

  7. #7
    Player
    Caitamm's Avatar
    Join Date
    Jul 2018
    Posts
    16
    Character
    Pachi Pachi
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Roda View Post
    Yeah I'm also one of the people who find it to be more of a hazard than a helper.

    Took me forever to realize the actual tells of valigarmanda 'cause the text was in the way of me actually seeing the position of his body.
    I'm in this boat as well. I think I wouldn't mind if the notification were more centered on the screen like previously captioned tells have been. Having the notification in the upper half of the screen almost always means it's also overlapping the boss model.
    (2)

  8. #8
    Player
    Volfe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    59
    Character
    Volfian De'lobo
    World
    Hyperion
    Main Class
    Reaper Lv 100
    I don't mind it, but mostly because it has worked on me as the idiot alert sometimes
    (0)

  9. #9
    Player
    Kazeshindo's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    17
    Character
    Kazeshindo Shadowmane
    World
    Goblin
    Main Class
    Gunbreaker Lv 100
    Big agree, I understand that while they have been around since ARR, they have always been very easy to miss until DT and I think it is something that should be a toggle option. Either make them all look like the old ones, or make them all look like the new ones and give me the choice of which I prefer. I don't necessarily need and giant red box telling me what the boss is doing when I can see it for myself. But, on the other hand, it's nice to have that little notice pop up on screen if the tells are kinda similar, or if the boss is smaller and thereby more difficult to see because of that.
    (2)

  10. #10
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,770
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Akonyl View Post
    Middle of the screen warning text has always been around (think the Chimera in Cutter's Cry, which had eye color notices), but I do kinda wish there was an option to like, change the new style back to the old more subdued style.
    If I remember right it only does it for the first couple after that its only in the text channel?
    (1)

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