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  1. #21
    Player
    angienessyo's Avatar
    登録日
    2017/07/12
    投稿
    456
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    忍者 Lv 100
    Quote 引用元:FuwafuwaMii 投稿を閲覧
    There's WOW for that kind of gameplay. XIV fights are choreographed dances.
    Funnily enough, Barb EX, first boss of one of the new expert dungeons, and M2 have their moments that feel a little more WoW-like where movement and dodging is a lot more hectic and less predictable. They still have structured phases and dance moments, but they also have great moments that keep you on your toes. Those are my favorite types of fights in FF14 outside of Ultimate.
    (0)

  2. #22
    Player
    Phaty's Avatar
    登録日
    2021/09/18
    投稿
    112
    Character
    Jojo Bizzare
    World
    Cactuar
    Main Class
    黒魔道士 Lv 100
    Quote 引用元:Tunda 投稿を閲覧
    I see this as a game issue not mine

    Fix server tick
    Oh I wholeheartedly agree
    (2)

  3. #23
    Player
    Tunda's Avatar
    登録日
    2024/06/14
    投稿
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    黒魔道士 Lv 100
    Quote 引用元:angienessyo 投稿を閲覧
    Funnily enough, Barb EX, first boss of one of the new expert dungeons, and M2 have their moments that feel a little more WoW-like where movement and dodging is a lot more hectic and less predictable. They still have structured phases and dance moments, but they also have great moments that keep you on your toes. Those are my favorite types of fights in FF14 outside of Ultimate.
    Ifrit and Garuda savage also is one of the best fights I have ever experience in FFXIV until that day I will never forget the choas that I went through

    when the game was good..
    (2)

  4. #24
    Player
    Raven2014's Avatar
    登録日
    2014/10/20
    投稿
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    彫金師 Lv 50
    The reason fights in FF14 is structured is not only because the fight is structured, it's because the whole system is structure. The strict and long rotation, combo breaker, melee positional, 2 minutes burst window and DPS check that requires certain level of optimization ... none of that lend itself to a random fight even with zero ping. You'll need a much more nonrestrictive and free flow combat system to allow freestyling fight.

    In short: they will need to change not only the fight design, but the whole system of the game. In another word: not gonna happen.
    (1)

  5. #25
    Player
    Tunda's Avatar
    登録日
    2024/06/14
    投稿
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    黒魔道士 Lv 100
    Quote 引用元:Raven2014 投稿を閲覧
    The reason fights in FF14 is structured is not only because the fight is structured, it's because the whole system is structure. The strict and long rotation, combo breaker, melee positional, 2 minutes burst window and DPS check that requires certain level of optimization ... none of that lend itself to a random fight even with zero ping. You'll need a much more nonrestrictive and free flow combat system to allow freestyling fight.

    In short: they will need to change not only the fight design, but the whole system of the game. In another word: not gonna happen.
    we didn't request hard changes in the game..

    we ask for baby steps.. just make things have life.. let bosses have decision making.. everything feels scripted dull and unplayable for more than few times
    (4)

  6. #26
    Player
    BunnyQueen's Avatar
    登録日
    2022/05/04
    投稿
    205
    Character
    Flora Kosaki
    World
    Golem
    Main Class
    戦士 Lv 100
    Quote 引用元:Tunda 投稿を閲覧
    Less scripted fights more online engagement

    Playing through trails and fights more than once is a wasted time and boring

    What about stopping scripted fights at least 50% just let us have online moments that can be unique each fight
    I agree with this, also upping auto attack damage to force more healer engagement.
    (3)
    #FFXIVHEALERSTRIKE

  7. #27
    Player
    Reimmi's Avatar
    登録日
    2018/03/08
    投稿
    1,280
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    踊り子 Lv 100
    Quote 引用元:FuwafuwaMii 投稿を閲覧
    There's WOW for that kind of gameplay. XIV fights are choreographed dances.
    Wow doesn't offer this either.
    I have raided in both, and people exaggerate when they say wow fights are different every time. Wow fights are the exact same mechanics every time, with timers/health percentage breakpoints just random people hit with mechanics (just like ff14 shock and awe) each time.
    (2)

  8. #28
    Player
    KillaKilala's Avatar
    登録日
    2024/06/04
    投稿
    70
    Character
    Killa Kilala
    World
    Phoenix
    Main Class
    剣術士 Lv 100
    I like raids how they are, but I would love to see this implemented to the new field operation instead of having another FATE farming zone
    (1)

  9. #29
    Player
    Raven2014's Avatar
    登録日
    2014/10/20
    投稿
    1,636
    Character
    Ribald Hagane
    World
    Gilgamesh
    Main Class
    彫金師 Lv 50
    Quote 引用元:Tunda 投稿を閲覧
    we didn't request hard changes in the game..

    we ask for baby steps.. just make things have life.. let bosses have decision making.. everything feels scripted dull and unplayable for more than few times
    You already have baby steps, fights are no longer 100% exactly the same but have some random element like phase order in them now, and even THAT isn't always popular when it mess up things like 2 minutes window.

    What you are asking for is not baby steps just because you're thinking it's baby steps. That kind of change is not minor and will require large structural change no matter how much you wish otherwise.
    (0)

  10. #30
    Player
    Tunda's Avatar
    登録日
    2024/06/14
    投稿
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    黒魔道士 Lv 100
    Quote 引用元:Raven2014 投稿を閲覧
    You already have baby steps, fights are no longer 100% exactly the same but have some random element like phase order in them now, and even THAT isn't always popular when it mess up things like 2 minutes window.

    What you are asking for is not baby steps just because you're thinking it's baby steps. That kind of change is not minor and will require large structural change no matter how much you wish otherwise.
    not my issue if it requires 1 million dollar I am a customer I say what I want

    i dont care how billions this will cost.. I care about game being fun nothing else
    (2)

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