Quote Originally Posted by Ramiee View Post
Nope I think PLD self healing on the sword combo is stupid and that aurora shouldn't have 2 stacks.
I never said this was a WAR exclusive problem, it's just that WAR is the most egregious.
Dungeon damage is something everyone argues about and can never find common ground on so I just don't talk about it. I simply think capping aoe bloodwhetting is the easiest way to make it less egregious, really this problem won't go away until the tank role is reworked to be more balanced around working with healers.
There's no trinity in dungeon we've already established that.
You can complete dungeons with 4 DPS, 4 healers or 4 tanks. The trinity isn't broken it's simply not applied, if it was broken it would've been in all content.

That's like saying your car is broken because the road is muddy. Obviously, it makes no sense, since on any other terrain your car functions fine.

Removing a charge on Aurora will just make it so you'll use 11 Aurora in 10 minutes instead of 12. You can try by yourself WAR's healing on single target the compare it to pack damage. You'll quickly figure that the problem will remain.
I'm just here to point the root cause. Queue as a healer in Heroes Gauntlet, you'll quickly understand that healers were in this state far before tank sustain.