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  1. #1
    Player
    Crafoutis's Avatar
    Join Date
    Apr 2022
    Location
    Ul'dah
    Posts
    188
    Character
    Crafoutis Lesalia
    World
    Exodus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by PyurBlue View Post
    Is the fun of WAR really from constant full self heals?

    Yes, being able to full heal once every 30 seconds during trash packs only (it doesn't work this way in actual content, against bosses), is a majority of the flavor which makes me prefer WAR, and even subscribe to FFXIV at all.

    I primarily play solo, while I do max out all classes and gear my roles via raiding, my primary method of interfacing with this game is soloing on WAR. It is why I choose WAR, it is my fun in the game. Whenever I'm playing SGE, I thank my lucky stars whenever I get a WAR as my tank, because I get to spend more time DPSing. So I personally don't get the whinging about 'mah role', because I spend a great deal of time healing and presently the only tank that makes me hate my job is DRK, the weakest one right now, the one that you can't take your eye off of for half a second otherwise it's curtains. That's not fun (for me).

    I'd say that people taking issue with WAR ought to pick a more fun tank to heal for their static, but it's clear none of this conversation is about raiding at all, and is purely about Dungeons, which is the only place Bloodwhetting is so effective in group content.
    (0)
    Last edited by Crafoutis; 08-21-2024 at 05:47 AM. Reason: Expanded thoughts.
    WAR don't get changes because they don't need changes. They only need more enemies to cleave.

  2. #2
    Player Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,906
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    No thanks the job is working as intended
    (13)

  3. #3
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,422
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Masekase_Hurricane View Post
    No thanks the job is working as intended
    After they make bloodwhetting not heal per target, sure
    (6)

  4. #4
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Warrior currently is omni role job. He do everything and still boring to play
    (16)

  5. #5
    Player
    Launched's Avatar
    Join Date
    Aug 2013
    Posts
    628
    Character
    Rys Sol
    World
    Omega
    Main Class
    Warrior Lv 90
    Seems unnecessary, WAR is currently balanced and fun.
    (4)
    Last edited by Launched; 07-22-2024 at 01:28 AM.

  6. #6
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    The damage kit of WAR is fine and I wouldn't want it to use hp as a damage resource and recover it back up, that absolutely should be DRK's space. (leveling ranges could be adjusted though, why is AoE beast gauge in ShB?)

    The mitigation kit is dreadfully boring and "is the best at everything" is neither healthy for the game nor interesting to play, abilities like Bloodwhetting and Holmgang need to be reeled in and totally overhauled not Storm's Path/Eye.
    (8)

  7. #7
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    The damage kit of WAR is fine and I wouldn't want it to use hp as a damage resource and recover it back up, that absolutely should be DRK's space. (leveling ranges could be adjusted though, why is AoE beast gauge in ShB?)

    The mitigation kit is dreadfully boring and "is the best at everything" is neither healthy for the game nor interesting to play, abilities like Bloodwhetting and Holmgang need to be reeled in and totally overhauled not Storm's Path/Eye.
    I have a hot opinion.. Invulnerability skills are a clear sign for bad design jobs
    (2)

  8. #8
    Player
    Ayan_Calvesse's Avatar
    Join Date
    Dec 2021
    Posts
    554
    Character
    Ayan Calvesse
    World
    Coeurl
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Tunda View Post
    I have a hot opinion.. Invulnerability skills are a clear sign for bad design jobs
    Agreed.

    Invulns are "You don't wanna bother tanking this correctly" as a ability that for some reason has a diff timer for every class.; I cannot justify invulns because the idea that a capstone skill would vary so wildly. I could see a tank invuln as a tank LB if anything.
    (1)

  9. #9
    Player
    AlessaImpera's Avatar
    Join Date
    May 2022
    Posts
    60
    Character
    Alessa Impera
    World
    Moogle
    Main Class
    Gunbreaker Lv 100
    WARs already perfect, easily the best designed job. Just give me more screenshake and a few more buttons to press, and it would be even better.
    (5)

  10. #10
    Player Gunz_Zbestest's Avatar
    Join Date
    Mar 2016
    Posts
    250
    Character
    Gunz Mcbeetz
    World
    Sargatanas
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tunda View Post
    I have a hot opinion.. Invulnerability skills are a clear sign for bad design jobs
    You call it bad job design. Square calls it extreme content. There will always be a boss with a tank buster meant to kill a tank. Do you mean that paladins should be the only class with hallowed ground?
    (2)

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