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  1. #11
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    ...just nerf Bloodwhetting and similar CDs to not trigger multiple times on AOE and reduce the heal potencies WAR is virtually bleeding on every cooldown. (and Holmgang to 5min). No need to make such a convoluted rework.
    (13)

  2. #12
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    How to kill a job in 1 easy step.
    (1)

  3. #13
    Player
    Nihility's Avatar
    Join Date
    Aug 2013
    Posts
    1,130
    Character
    Tenebria Miku
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    I'm not really sure what the complaint even is in the first post. Almost every job is use everything on cooldown because all the cooldowns are synced up and if you miss it by even a fraction of a second you start to lose alignment with the rest of the group little by little.

    Warrior is totally fine, the problems appear to be dark knight and gunbreaker. Gunbreaker should have good damage but holy cow... square says viper is too busy with that job next to it and they have to manage tanking stuff too?
    dark knight I'm guessing they just messed up some potencies and added the weird delays when they streamlined it
    (1)

  4. #14
    Player
    Khutulun's Avatar
    Join Date
    Jul 2024
    Location
    Gridania
    Posts
    66
    Character
    Khutulun Goro
    World
    Leviathan
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Launched View Post
    Seems unnecessary, WAR is currently balanced and fun.
    Quote Originally Posted by AlessaImpera View Post
    WARs already perfect, easily the best designed job. Just give me more screenshake and a few more buttons to press, and it would be even better.
    I'd argue it's the WORST designed and LEAST balanced job purely due to being the best at invalidating the existence of Healers. It'd be a well designed job in a singleplayer game perhaps, but this is an MMO.

    ...although it's hardly just a WAR problem considering level 100 GNB does a good job outhealing damage in normal content too.

    Quote Originally Posted by Nihility View Post
    I'm not really sure what the complaint even is in the first post. Almost every job is use everything on cooldown because all the cooldowns are synced up and if you miss it by even a fraction of a second you start to lose alignment with the rest of the group little by little.

    Warrior is totally fine, the problems appear to be dark knight and gunbreaker. Gunbreaker should have good damage but holy cow... square says viper is too busy with that job next to it and they have to manage tanking stuff too?
    dark knight I'm guessing they just messed up some potencies and added the weird delays when they streamlined it
    ...and Square seems to be the only one who thinks Viper is too crazy given how many Reddit and Forum threads popped up in heated disagreement with the concept of Square "reducing how busy the class is".

    Square needs to learn to let some jobs be busy. There's enough jobs in this game that we should be able to pick one based on how active we desire to be... there's a distinct design problem if with the current number of jobs everything has the same level of busy in rotations/burst.
    (13)

  5. #15
    Player
    aiqa's Avatar
    Join Date
    Jul 2019
    Posts
    360
    Character
    Eleasaid Seraqa
    World
    Zodiark
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Nihility View Post
    I'm not really sure what the complaint even is in the first post. Almost every job is use everything on cooldown because all the cooldowns are synced up and if you miss it by even a fraction of a second you start to lose alignment with the rest of the group little by little.

    Warrior is totally fine, the problems appear to be dark knight and gunbreaker. Gunbreaker should have good damage but holy cow... square says viper is too busy with that job next to it and they have to manage tanking stuff too?
    dark knight I'm guessing they just messed up some potencies and added the weird delays when they streamlined it
    PLD has far lower healing and dps then WAR, so you can add that to your "problem" list. So then all tanks are problems, and WAR is the only tank working as intended. And WAR has about the same ogcd healing potential as WHM in solo or small group content, guess you can add WHM to the problem list too. To fix that healers probably need a full balance pass. And then with all that increased healing to go around, the ratio between healing and max health gets messed up (which SE intentionally fixed during the numbers nerf a few years ago) so then max health needs an increase. And then all content needs adjustments to go with the better suvivability...... Or just nerf WAR.
    (14)

  6. #16
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Khutulun View Post
    I'd argue it's the WORST designed and LEAST balanced job purely due to being the best at invalidating the existence of Healers. It'd be a well designed job in a singleplayer game perhaps, but this is an MMO.

    ...although it's hardly just a WAR problem considering level 100 GNB does a good job outhealing damage in normal content too.



    ...and Square seems to be the only one who thinks Viper is too crazy given how many Reddit and Forum threads popped up in heated disagreement with the concept of Square "reducing how busy the class is".

    Square needs to learn to let some jobs be busy. There's enough jobs in this game that we should be able to pick one based on how active we desire to be... there's a distinct design problem if with the current number of jobs everything has the same level of busy in rotations/burst.
    It also invalidates both Drk and Pld by being a direct upgrade.
    (6)

  7. #17
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,416
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    Warrior is the most played tank job followed by GNB. If anything DRK and PLD will get a rework before WAR.
    (1)

  8. #18
    Player
    DRKoftheAzure's Avatar
    Join Date
    Feb 2017
    Location
    Gridania and Ul'dah (because Ishgard not allowed to be starting city-state :c)
    Posts
    1,136
    Character
    Strea Leonhart
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Derio View Post
    Warrior is the most played tank job followed by GNB. If anything DRK and PLD will get a rework before WAR.
    And that's assuming the devs care enough to actually do that... expect just basic potency buffs on both Dark Knight and Paladin, and nothing else... Maybe 5 second duration increase on both No Mercy and Fight or Flight as well...
    (0)
    Quote Originally Posted by ArianeEwah View Post
    Making things brain dead doesn't solve problems.

  9. #19
    Player
    wildvenonat's Avatar
    Join Date
    Dec 2021
    Location
    Limsa
    Posts
    127
    Character
    Pompadora Dora
    World
    Marilith
    Main Class
    Fisher Lv 100
    The only change Warrior actually needs is access to skill speed.
    (0)

  10. #20
    Player
    rxantos's Avatar
    Join Date
    Mar 2020
    Posts
    147
    Character
    Celes Bradford
    World
    Typhon
    Main Class
    Paladin Lv 100
    Is easy to balance. Just let bloodletting work on 3 mobs and no more. Anything else does not count for the heal.
    Right now WAR has a benediction every 30 seconds because it has heal from every mob around. But, if you limit it with 3. It would balance off.
    Sure, you will have a lot of WAR that have to LEARN how to tank. But is ridiculous that you got a benediction every 30 seconds. Just by swinging your axe two times on a large group. Go do fates as WAR on DT. You will see what I mean.
    (7)

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