Quote Originally Posted by MoofiaBossVal View Post
HoT map design is the gold standard for MMO zones. Even GW2 maps that came after struggle to live up to HoT with how vertical and multilayered they are, the secret areas, the new paths of traversal that opened up as you progressed through the masteries, the challenging mobs, and so on.
Super agree. But somewhat controversial opinion, I also really like exploring EoD maps. Scratches a similar itch. Grothmar and Drizzlewood are also excellent, but much more focused on events than exploration.