Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast
Results 31 to 40 of 46

Hybrid View

  1. #1
    Player
    AngaratoSvartberg's Avatar
    Join Date
    May 2014
    Posts
    163
    Character
    Angarato Svartberg
    World
    Spriggan
    Main Class
    Viper Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    They suck. They've always sucked. Been playing GW2 during Endwalker.

    Here are some thoughts.

    Problem : The thought of pressing my two aoe gcds mindlessly on repeat until the fate dies, then flying off to do it again for hours makes me nauseous. Trash pulls have never been a strong suit of FFXIV (Criterion aside), it's insane that they're the majority of open-world content.

    Solution : Limit trash FATEs to precursors to give people time to arrive at the FATE before a boss FATE spawns.

    Problem : The bosses are striking dummies.

    Solution : Reuse old dungeon bosses, alliance raid bosses, A ranks, S ranks for anything less than the two world bosses we get per expansion.

    Problem : There's very little feeling of control or choice, it's just flying around wherever we get told to.

    Solution : No FATEs should spawn randomly, make us spawn them all like S ranks to give intentionality and reasons for groups to split up and do things in different parts of the map. Add a menu that tells us the spawning conditions after we complete a FATE chain in an area.

    Problem : The maps are pointless.

    Solution : Delete flying from the game, make open world mobs beefy and chase you down further. If you get more than two aggroed, you should be afraid you'll die.

    Problem : No one runs them after a while, even after bisexual rocks were added.

    Solution : Lootboxes. RNG.

    Problem : Level syncing sucks butt. It's annoying, inconvenient, running out of the arena resets it, it's just bad.

    Solution : Automatically sync item level (not job level within an expansion cap) when you enter the FATE area.

    TL;DR : Make the open world Eureka. Unless there are technical limitations, I don't understand why this isn't in place already.
    altho i agree with everything
    the flying mounts are here to stay. it will too big of a change. they cant take that away without riots.

    would really like to see more interesting fates that actually have impact on the world. like towns being taken over or other fun stuff to make the world more alive. tired of just sitting at my house or limsa and queue for stuff from there. let us be in the world.
    (0)

  2. #2
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by mallleable View Post
    I'm all for Eurekaifying the overworld, but that ain't it.
    What could "Eurekafying the overworld" possibly mean other than adopting the things that made Eureka work?

    Quote Originally Posted by Garnix View Post
    Here is how to fix FATEs: make it so that there is always an active FATE on the map which provides bonus stones.
    Once reaching max rank allow players to teleport to a specific fate.
    Revamp the weekly challenge log to give more than just gils.
    You think the flying wait and number of gemstones is the problem...? You're content with just pressing 1-2 every 2.5 seconds with your eyes closed? Legitimately asking.

    Quote Originally Posted by Garnix View Post
    Unlike what you are implying, making them more tedious like Eureka won't make them more popular.
    Yeah, FATEs aren't tedious as it is, as we all know.

    Quote Originally Posted by AngaratoSvartberg View Post
    the flying mounts are here to stay. it will too big of a change. they cant take that away without riots.
    Yeah, I know. It should also be changed, but uh. Always give people a (good but) weak point you can concede on if need be
    (1)

  3. #3
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    What could "Eurekafying the overworld" possibly mean other than adopting the things that made Eureka work?
    Keep it really simple like all trash fates will always chain into a mini boss fate. Riding maps could increase flight speed or allow you to see, and utilize special wind currents that temporarily increase flight speed. And give every zone a world boss fate like Chi or Ttokrrone to act as your Castrums or BAs. Lootboxes will just clog up inventories with fireworks so just increase the amount of rewards that can be bought with bisexual gems. Every zone could also be given a rare Forlorn fate to act as bunny fates.
    (3)

  4. #4
    Player
    Garnix's Avatar
    Join Date
    May 2014
    Posts
    642
    Character
    Leih'to Molkoh
    World
    Zodiark
    Main Class
    Gladiator Lv 100
    Don't get me wrong. I am all in favor of improving them combat wise and making them closer to what Bozja did. I am also in favor of open world duels like in Bozja. But making travelling to them a worse chore than it is now isn't good IMO.
    (0)

  5. #5
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Burmecia View Post
    Well, yeaaah... Everyone I know would rather set themselves on fire than bother with Eureka ever again
    So again, this is in response to the FATE system. People already feel this way about FATEs as well. Are you saying you plan to run non-boss FATEs most days for the next three years?

    Quote Originally Posted by Striker44 View Post
    Fun for you. So go to those places. What you find fun is not necessarily the same as what other people find fun. You have places to do what you enjoy - leave other places for those who enjoy different things.
    No one does FATEs. Appealing to someone would surely be better than appealing to no one, no?
    (0)

  6. #6
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by koko-on-da-forumz View Post
    No one does FATEs. Appealing to someone would surely be better than appealing to no one, no?
    .....I'm doing FATEs...
    (1)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  7. #7
    Player
    -Teria-'s Avatar
    Join Date
    Jun 2015
    Posts
    134
    Character
    Teria Redfield
    World
    Ultros
    Main Class
    Ninja Lv 90
    I'd be content if they just made it so enmity consistently and completely wipes from all enemies the moment a fate is over.
    Hate that "Oh, that mob with 5% of it's health is now untargetable by players and running away. You're stuck in combat for the next 10 seconds while your chocobo runs after the thing pecking it's heels" crap.
    (5)

  8. #8
    Player
    mallleable's Avatar
    Join Date
    May 2021
    Posts
    1,359
    Character
    Malia Tri'el
    World
    Behemoth
    Main Class
    Bard Lv 100
    I'm all for Eurekaifying the overworld, but that ain't it.
    (1)

  9. #9
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    139
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Taking away flying is an absolute no for the majority of players. Sorry. I like my flying and I actually hate that we can’t obtain flying in certain wide instanced zones
    (3)

  10. #10
    Player
    Yeems's Avatar
    Join Date
    Apr 2022
    Posts
    19
    Character
    Njrl Ymir
    World
    Cerberus
    Main Class
    Dark Knight Lv 100
    Eureka is fine for what it is.
    The open world should NOT be that. Removing flying must be the worst suggestion I've read on the forums so far.
    (2)

Page 4 of 5 FirstFirst ... 2 3 4 5 LastLast

Tags for this Thread