Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 46
  1. #11
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    My suggestion would be to focus more on just boss FATEs and have them spawn with a greater regularity, and I am not talking about the normal boss FATEs, but the elite ones, e.g., Chi.

    I do like the idea of an open world that borrows from Eureka though. Regularly spawning, and the thing that most people are missing out with on Eureka, is that even if it isn't exactly innovative, it gave people a regular excuse to actually go out into the instance and farm monsters to spawn FATEs, and the way this would function is that it would funnel people more actively into the open world.

    Hunts do this to an extent but not even to the fraction of what a Eureka system could achieve, IMO.

    Doesn't need to be innovative, but needs to give general people a reason to actually go out into the world, that isn't just... Gathering or daily tribe quests.
    (3)

  2. #12
    Player
    franklinwi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    31
    Character
    Astrid Baker
    World
    Midgardsormr
    Main Class
    Archer Lv 100
    The same type of player that loves running MSQ roulette and Crystal Tower roulette and infinitum loves the toothless, trivial design of the open world maps. Unfortunately this is a lot of players. Eureka was too good for the XIV playerbase.
    (1)

  3. #13
    Player
    koko-on-da-forumz's Avatar
    Join Date
    Jun 2024
    Posts
    196
    Character
    Kokola Kola
    World
    Malboro
    Main Class
    Dancer Lv 90
    Quote Originally Posted by franklinwi View Post
    The same type of player that loves running MSQ roulette and Crystal Tower roulette and infinitum loves the toothless, trivial design of the open world maps. Unfortunately this is a lot of players. Eureka was too good for the XIV playerbase.
    I don't know if I want to turn this into a "hardcore vs. casual" discussion. They can and should still be pretty easy, just give me something to think about or look at or react to.

    I just want to have fun running FATEs with my longtime friends and not want to peel my skin off.
    (0)

  4. #14
    Player
    lolnotacat's Avatar
    Join Date
    Apr 2021
    Posts
    558
    Character
    K'ayla Rhiki
    World
    Exodus
    Main Class
    Scholar Lv 90
    Unfortunately I don't think we'll be seeing any big shakeups in FATEs anytime soon, the main reason being the fundamental difference in game design for Asian and American audiences. Players in Asia are generally much more amenable to the idea of endless grinding while American design has shifted more towards hiding it at least a bit behind questing and other mechanics. FFXIV is much friendlier to Americans than other, older Asian MMOs (look at the grind in FFXI), but they still have to cater to the Japanese audience who expect and may even like the monotonous grind.
    (2)

  5. #15
    Player
    franklinwi's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    31
    Character
    Astrid Baker
    World
    Midgardsormr
    Main Class
    Archer Lv 100
    Quote Originally Posted by koko-on-da-forumz View Post
    I don't know if I want to turn this into a "hardcore vs. casual" discussion. They can and should still be pretty easy, just give me something to think about or look at or react to.

    I just want to have fun running FATEs with my longtime friends and not want to peel my skin off.
    To be honest, I didn't mean it in that straightforward a way. I'm sure some people do hard content but want their roulettes and open world stuff to be minimal friction. Raider types do a lot of hunt trains and those are absolutely braindead, for example.
    (0)

  6. #16
    Player
    localareanetwork's Avatar
    Join Date
    Feb 2021
    Location
    Ul'Dah
    Posts
    260
    Character
    Local-area Network
    World
    Cactuar
    Main Class
    Samurai Lv 100
    You had me on board with changing fates a bit until you said delete flying. I think a better change would be to just increase the odds of the big Forlorn spawning.
    (4)

  7. #17
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    If you want challenging bosses to fight in the outdoors and you actually get to use your mounts and chocobo companions, then the solution is to make like Treasure Maps/FF11 where the party goes to the hunt location, use an item to spawn the monster, and only the players in the party that spawned the monster can hit the mob. There you go. Hard bosses for small groups set out in the open world.
    (5)

  8. #18
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    I am disappointed to see FATE boss music not being mentioned. Its been ten years and we're still hearing that boring and incredibly repetitive theme for HP sponges that might do an AoE if the year is right.

    Problem: Boss FATE theme.

    Solution: dungeon mini-boss theme, dungeon theme itself, dungeon final boss theme, literally anything else.
    (7)

  9. #19
    Player
    NekoNova's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    470
    Character
    Olivar Starblaze
    World
    Ragnarok
    Main Class
    Summoner Lv 80
    Quote Originally Posted by koko-on-da-forumz View Post
    Problem : No one runs them after a while, even after bisexual rocks were added.

    Solution : Lootboxes. RNG.

    Please stop making suggestions
    (10)
    Olivar Starblaze
    Onion Knight - Lalafell Carbuncle Retainer
    <TASTY>
    Ragnarok Server

  10. #20
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    There should be story based fates that would be fun
    (3)

Page 2 of 5 FirstFirst 1 2 3 4 ... LastLast

Tags for this Thread