Results 1 to 10 of 19

Hybrid View

  1. #1
    Player
    ScarletL1995's Avatar
    Join Date
    Jun 2022
    Location
    New Gridania
    Posts
    8
    Character
    Scarlet Luna
    World
    Exodus
    Main Class
    White Mage Lv 100
    The White Paints do less DPS for solo opponents so you only want to use them when you are forced to move since they can be used while moving. If you are stationary, they are .6% less DPS so don't both with them. For Multiple opponents, then they do give you more DPS then the standard rotation if attacking 2 or more opponents, but I still wouldn't bother with them since most multiple opponents are not that strong anyways and at the most might make you do 1 extra attack to kill them.

    But the 12 seconds of NO DPS while you are casting all 3 of your 4 second recast timed MOTIFs ... I don't understand this. Literally 12 seconds of no DPS ... I am still running numbers but I feel like the burst isn't worth the wait at that point. Only if you are about to be in a scene where the enemy is not targetable does it feel worth doing in a fight.
    (0)
    They use to burn redheads like me at the stake in the old days accusing us of being witches. The reason they did this was because some men didn't want to admit to their wives that they were attracted to us so they accused us of putting spells on them and forcing them to cheat or betray their wives. Basically, they couldn't take responsibility for their actions and blamed us redheads for it!

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,410
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by ScarletL1995 View Post
    The White Paints do less DPS for solo opponents so you only want to use them when you are forced to move since they can be used while moving. If you are stationary, they are .6% less DPS so don't both with them. For Multiple opponents, then they do give you more DPS then the standard rotation if attacking 2 or more opponents, but I still wouldn't bother with them since most multiple opponents are not that strong anyways and at the most might make you do 1 extra attack to kill them.

    But the 12 seconds of NO DPS while you are casting all 3 of your 4 second recast timed MOTIFs ... I don't understand this. Literally 12 seconds of no DPS ... I am still running numbers but I feel like the burst isn't worth the wait at that point. Only if you are about to be in a scene where the enemy is not targetable does it feel worth doing in a fight.
    All 3 motifs are an enormous gain to cast

    Creature- 444pps
    Hammer- 332pps
    Starry- about 500 or so pps

    For reference RGB is 192pps, CYM is 254pps, the combined loop of 2*RGB+1*CYM+COB= 214pps

    So all muses are an enormous gain over aetherhue
    (1)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess