Quote Originally Posted by beefrobo View Post
I've been really enjoying pictomancer since the expansion, it was the first magic DPS I leveled and as a big FF6 fan, I'm super glad it was added.

However, I've been trying to wrap my head around the general rotation flow of the job. It all seems right when comparing it to the others but motifs are so unique to the skill pool, it's hard to compare that to others.

Motifs force you out of combat for at least 5 seconds and locks you in place for almost 4 while it's casting. It's kinda wild and throws off the whole flow of battle for me.

It took me a bit more playing to think of what exactly is bothering me about it, there are charges to expend the muses which is what is supposed to limit the usage of an attack but on top, we have to use another ability to ready something with a charge?

I think that letting us spend 2 or 3 white paints to quick cast a motif would smooth things out nicely.

I'm always maxing out white paints since I can't find a good place to spend them, especially at 100 where you have many other attacks to run through. Having something better to spend them on instead of a weaker aoe attack sounds like more fun to me!
1st piece of advice: there's no rotation. Make sure no cd/gauge overcaps and make sure you have everything ready for your burst. What you do in the filler and in what order doesn't matter as long as you keep your gcd rolling.
2nd piece of advice: don't use Holy in White unless you need to for movement (or optimizing burst). Overcapping white blobs is not a dps loss (it's actually a minor gain to not use them), so don't bother trying to spend them all.
3rd piece of advice: you said it yourself- a motif is 5s doing nothing. So, if you Swiftcast a motif, you can run around for 5s losing 0 dps. There are so many uses for this... Holy in White + Swiftcast Motif? Enjoy running around while Honey B. Lovely is vomiting hearts everywhere with 0 loss! Ex2 is gonna knock you up for that wind tornado/enumeration nonsense? Swiftcast a motif and you get 0 downtime! The possibilities are endless.
Once it clicks in your brain that a Swiftcast'd Motif is a 5s window of movement with 0 dps loss outside of burst, you'll see how versatile Pictomancer truly is. Now go and have fun painting


(As a note, the burst thing you can do is use some Holy in White to make sure you open your Starry Muse burst window on the Y part of your CYM combo woth 50 gauge stored- this way, you can do Y > M > Comet in Black, then pop another subtractive, use another Comet in Black and Starry Prism, gaining you 80 potency compared to just using a full CYM combo in burst. It's not much, but it's cool you can do that!)