Quote Originally Posted by TDawnstar View Post
You DO realize that most roulette content is not even from DT (and mostly not even from EW)? Hence, the argument about making DT easier or harder is moot, because most of the stuff in roulettes isn't from DT to begin with.

I'm not saying your point of view is true or false, it just has nothing to do with DT difficulty. Unless you are calling for the devs to go back and adjust every single piece of old content to a level where you don't find it boring. Well, the chances of it happening are rather low
"The problem is so bad taking one step in the right direction doesn't immediately solve everything, so why even bother?"

Great logic. I can't tell if you're trolling or actually just incapable of thinking more than one step ahead.

Dawntrail is a step in the right direction. It is not a full solution. If they continue in this direction, then eventually things might balance out in a slightly better place than they are now. And that's why it's important that people who want content to continue in this direction make their voices heard, otherwise CBU3 will only see people complaining and decide to nerf it again.

Or maybe they'll ignore the complainers just like they ignored SCH mains about Seraphism's design, and non-JP/West Coast MCH players about the animation lock system making the job objectively worse if you don't have low ping.