Quote Originally Posted by WeakestZenosEnjoyer View Post
If roulette content is made harder there's a population that will leave roulettes, yeah.

there's also a population that will join roulettes as it actually becomes gameplay, and a large amount of people that will queue regardless because they want the rewards. There's no impending risk of duty finder drying out.
I dont fully agree with that. Maybe the reason were failing is cause the content not hard enough. Ppl grow from failure. If you lack failing then you lack growth. To many ppl go under geared into content, don't mitigate, don't heal properly. If content was slightly harder then ppl would have to adapt to getting stronger. Content dont need to be unreal, ex, savage, ultimate levels of hard but content needs to be hard to 1. Match the levels growth, 2. Teach u that all buttons matter (looking at you tanks who refuse to use arms length cause u don't like reading what skills do or keep using common armor refuse to get stronger) 3. Teaches u fundementals on preparing for a fight and understand when raid wide and tank busters are approaching. Hard content forges you in fire, weak content dulls the blade. Look at how ppl leave when they see Nier raid but cry when they don,'t get CT