My conclusion after 5 years of playing Savage/Ultimates. Problems that I encountered and their solutions that will not affect the individuality of the job.
1. SCH is now the most immobile healer. Yes, they were given Seraphism (I’ll talk about it a little later), but it’s a heal and not a DPS. In 90% of cases, 2 min burst, the strongest damage is always from the boss or execution of mechanics where you need to move a lot. Without losing damage or healing for SCH, this is not feasible.
2. Now he doesn’t forgive mistakes at all.
3. Very poor mana regeneration.
4. The most defenseless healer has nothing to restore HP and MP after death.
5. Skills that conflict with themselves:
a) If you use Summon Seraph then you have
-Whispering Dawn changes to Angel's Whisper
-Fey Illumination changes Seraphic Illumination
The icons are replaced, but the potency of the skills remains the same. This really breaks those 4 skills. Here's an example: you summoned a seraph (it lasts 20 seconds) and if at the end you use Angel's Whisper / Seraphic Illumination in 3-4 seconds, then the skills will go on cooldown, but they are not applied to the party.
Summon Seraph - If he is summoned then you cannot use Dissipation until he disappears (ie 20sec).
Summon Seraph cannot use Aetherpact.
b) Dissipation it gives a full Aetherflow stack and gives an increase in healing for Adloquium and Succor, BUT at the same time you lose half of your skills for 20 seconds:
-Whispering Dawn
-Fey Illumination
-Aetherpact
-Fey Blessing
-Seraphism
-Summon Seraph
c) Seraphism, yes, it allows you to use “Manifestation/Accession” in the form without casting BUT the cost of mana is 1000 per skill, and now remember that mana regeneration is very weak, that is, 3-4 times using shields under Seraphism and you have 0 mana.
Let's also not forget that Dissipation completely nullifies Seraphism. That is, if I used Seraphism and then used Dissipation, then the skill will go on cooldown, and you will be left without a buff.
6. The only skill for movement is Ruin II 220 potency when Broil IV has 310 potency, which is minus 90 potency when moving. This is very sensitive in EX1 when you have to move around a lot, heal and at the same time try to somehow survive in 2 minutes.
7. Whispering Dawn has 15 yalms, which is very little, I understand that I can control the fairy and place it wherever I want (in fact, this is not the case and EX2 is an example of this when the party is divided into platforms and between us there is an abyss and the boss is standing in it, I cannot place fairy between so that her regen reaches 2 sides of the platform at once, and this is either used on 4 people or not used at all = loss of healing and potential)
8. There is no reward for using Adloquium/Succor(Concitation).