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  1. #1
    Player
    Cypris_Laimon's Avatar
    Join Date
    Jan 2018
    Posts
    7
    Character
    Mudpan Drauus
    World
    Midgardsormr
    Main Class
    Scholar Lv 100

    Reconsidering the Removal of Energy Drain/Dissipation - A Note on Scholar

    One of the original complaints for Shadowbringers' initial removal of Energy Drain for Scholar was that it caused an overflow of potentially unused aetherstacks. Now that people seemed to have eased their stance on this, with an example being Astrologian's typical opener calling for a fresh draw of cards after the application of only one, would people still be opposed to Energy Drain's removal/potential aetherstack overflow?

    I'm not sure where in the minority or majority I am on this, but I find Energy Drain forcing a constant consideration of healing vs DPSing to be counter-intuitive, and not fun. Resources for optimizing outgoing damage on Scholar show an opener loaded with six energy drains. Having abilities like Dissipation, which was likely designed as an emergency fallback for outgoing heals where needed, is reduced to a DPS oGCD because of a single ability.

    I think that, with the removal of the damage on Energy Drain or the removal of Dissipation, Scholar would feel much more coherent.

    What are your thoughts on this?
    (2)
    Last edited by Cypris_Laimon; 07-22-2024 at 04:27 PM.

  2. #2
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    301
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I don't think people have 'eased their stance' on this.

    If AST had something usefull to dump the cards in, and they'd still be dumped that might be a different argument. But they are just superflous single target heals.

    There's also the fact SGE has to dump addersgal into overhealing for mp. Which people, afaik, don't like but begrudingly tolerate.
    (7)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,594
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I don’t really see the point of messing with SCH’s energy drain gameplay loop when if you don’t want to engage with it there is already ~~not SCH~~ SGE which is designed with this in mind
    (9)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,576
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Can we not touch Energy Drain while not just Scholar's, but every healer's damage kit for single target is as barren as it is?

    Potency is low enough as is to make many Scholars primarily use them on supportive skills and only dump them before AF refresh. There is no need to get rid of gameplay potential for clever use of non-AF supportive skills and your co-healer's kit.
    (10)

  5. #5
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,006
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    I still don't understand why people put so much importance in maximising Energy Drains when each cast of Energy Drain is weaker than an uncomboed Aeolian Edge.

    Losing 100 potency to heal doesn't even matter. You know what's a bigger DPS loss? A dead player.
    (4)

  6. #6
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    301
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Aravell View Post
    I still don't understand why people put so much importance in maximising Energy Drains when each cast of Energy Drain is weaker than an uncomboed Aeolian Edge.

    Losing 100 potency to heal doesn't even matter. You know what's a bigger DPS loss? A dead player.
    Yes, but on the other hand 100 potency are still better than needless overheal. Or wasted resources.
    (6)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

  7. #7
    Player
    Ramiee's Avatar
    Join Date
    Dec 2022
    Location
    Uldah
    Posts
    1,096
    Character
    Grainne Gothram
    World
    Cerberus
    Main Class
    Black Mage Lv 50
    It's quite literally the only form of optimisation left in SCH. That's why people want it to stay.
    (9)

  8. #8
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    2,006
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Sani2341 View Post
    Yes, but on the other hand 100 potency are still better than needless overheal. Or wasted resources.
    I probably wasn't clear in my post. I'm not saying to remove it, I'm one of the people who will defend Dissipation and Energy Drain.

    What I'm saying is I don't understand why people put so much importance in that 100 potency to the point where they say using any other Aetherflow ability "feels bad". It's not hard to hold on to Aetherflow while progging and only dump it when you need to refresh, that's a normal part of progging, learning the fight and all that.
    (3)

  9. #9
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Id support this if it got something else to spend extra Aetherflow on like a short duration single target damage buff (crit increase?).

    I just find Energy Drain really boring tbh. Outside of savage/extreme/whatever you literally don’t need to use Aetherflow on heals (*laughs in 60s Recitation*). So your entire job gauge is dedicated to an ugly ability that’s literally 10 years old and doesn’t really add anything to the job unless you’re like, progging ultimates
    (0)

  10. #10
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,300
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    Instead of removing Energy Drain, they should buff it as it is the only guaranteed way to actually use Aetherflows. It would be worse for SCH if you had nothing to heal and no way to use excess Aetherflows.
    (6)

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