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  1. #1
    Player
    GuyNamedGatsby's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Skaarg Uyagir
    World
    Sargatanas
    Main Class
    Paladin Lv 100

    Regarding Dungeon Feedback: Don’t Listen to People Who Don’t Know How to Play

    A common thing I’m finding with those who are criticizing the difficulty of the DT dungeons and raids is that the ones saying the game is too hard are also unable to describe anything regarding how to play their job/role. These fights have no real time limit so if you just take your time and pay attention, maybe stop hitting buttons for a second, you will see and learn how these mechanics work.

    I’m terrified of the devs making a snap decision to change course with encounter design because of a manufactured outrage over difficulty stemming from those who refuse to even engage with the tools the game has given you. DT’s encounter designs have been a breath of fresh air for the game and if that breath is snuffed out because people can’t be bothered to let themselves learn a little then I don’t think the game has a future.
    (69)

  2. #2
    Player
    Alyx-Greywind's Avatar
    Join Date
    Oct 2020
    Posts
    58
    Character
    Alyx Greywind
    World
    Omega
    Main Class
    Scholar Lv 100
    You cannot just ask the dev team to ignore one side of the feedback, that's simply not how it's going to work. If you ask the Devs to completely ignore one side of the community then the game won't have a future either, like it or not there is a need for casual players too. There can be easy content in this game as well as challenging.

    Like it or not there has to be accomodation for both casuals and raiders alike. If that means slightly tuning down the Story/Narrative modes of Raids and making MSQ accessible to a majority of players regardless of skill? Sure. Yoshi-P once famously said if you want harder content go do Ultimates. Yes Endwalker was easy but that doesn't mean we bring up the Story Content progressively until it's near Extreme.

    If anything we should be asking for content such as Criterion, the Eureka/Bozja type content to fulfill the midcore jump.

    Funnily enough I'm happy for more content to be difficult but I want it to be placed appropriately. If the direction is this for the foreseeable future then I'm fine with that but I won't ever endorse outright ignoring other players.
    (9)

  3. #3
    Player
    VioletCatastrophe's Avatar
    Join Date
    Jul 2024
    Posts
    43
    Character
    Violet Morganite
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Alyx-Greywind View Post
    You cannot just ask the dev team to ignore one side of the feedback, that's simply not how it's going to work. If you ask the Devs to completely ignore one side of the community then the game won't have a future either, like it or not there is a need for casual players too. There can be easy content in this game as well as challenging.

    Like it or not there has to be accomodation for both casuals and raiders alike. If that means slightly tuning down the Story/Narrative modes of Raids and making MSQ accessible to a majority of players regardless of skill? Sure. Yoshi-P once famously said if you want harder content go do Ultimates. Yes Endwalker was easy but that doesn't mean we bring up the Story Content progressively until it's near Extreme.

    If anything we should be asking for content such as Criterion, the Eureka/Bozja type content to fulfill the midcore jump.

    Funnily enough I'm happy for more content to be difficult but I want it to be placed appropriately. If the direction is this for the foreseeable future then I'm fine with that but I won't ever endorse outright ignoring other players.
    This entire time, basically everyone except the absolute worst players of the game have been posting on the forums demanding simplifications and reductions in difficulty. The forums have never been representative of the playerbase, because the majority of the playerbase doesn't come here due to the reputation it has had. The reason you are seeing a huge pushback is because after 2 expansions of absolute mindnumbing content to the point where even the devs admit to falling asleep while playing we finally get something that's pretty good... and then people start demanding otherwise. Speaking for myself, and many others who have only recently joined the forums, we are tired of being ignored.

    Personally, I don't think the devs should listen to players who only do the content once and then unsub until the next patch, or players so uninvested in the gameplay as to be unable to handle honestly pretty simple content. Maybe that's too blunt, but I don't care. It's the truth of the matter. If you care enough to go on the forum to demand it to be made easier, then you can care enough to put in a bit of time in asking for help, learning, and growing as a player. If the devs have to choose between the players who will be repeating this the most and the players who are one and done, then the former have more weight in this matter.

    These raids are accessible, and if you can't do them yet, wait for the next tome gear, wait for the alliance raid catch up gear, wait for the playerbase on the whole to be more familiar with the fights, use guides, you have so many options. And of all those options, demanding the game be made simpler even though the majority of the player base is enjoying and celebrating the improved casual content is the most entitled possible option. Which in my opinion, is pretty ignorable.
    (47)

  4. #4
    Player
    WeakestZenosEnjoyer's Avatar
    Join Date
    Jun 2024
    Location
    Ul'dah
    Posts
    288
    Character
    Scrappy Moonlord
    World
    Halicarnassus
    Main Class
    Red Mage Lv 100
    They should listen to the feedback by improving the tutorial infrastructure that has been left to rot as people reach 100 without knowing what a keybind is or how to reach 30+ buttons on a controller or what is a GCD and why that matters.

    They absolutely should not respond by allowing clearing content of any kind while neglecting basics. It's deeply poisonous to the very foundation of the video game.
    (24)

  5. #5
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Quote Originally Posted by WeakestZenosEnjoyer View Post
    They should listen to the feedback by improving the tutorial infrastructure that has been left to rot as people reach 100 without knowing what a keybind is or how to reach 30+ buttons on a controller or what is a GCD and why that matters.

    They absolutely should not respond by allowing clearing content of any kind while neglecting basics. It's deeply poisonous to the very foundation of the video game.
    Sad part is that this is that the only ''hard'' part rn is the mechanic. like you can still do a poor performance by not using a single keybind or OGCD and clear any casual content like it a non issue.
    (4)

  6. #6
    Player
    Mooserocka33's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Moose Rocca
    World
    Cactuar
    Main Class
    Ninja Lv 90
    Quote Originally Posted by GuyNamedGatsby View Post
    A common thing I’m finding with those who are criticizing the difficulty of the DT dungeons and raids is that the ones saying the game is too hard are also unable to describe anything regarding how to play their job/role. These fights have no real time limit so if you just take your time and pay attention, maybe stop hitting buttons for a second, you will see and learn how these mechanics work.

    I’m terrified of the devs making a snap decision to change course with encounter design because of a manufactured outrage over difficulty stemming from those who refuse to even engage with the tools the game has given you. DT’s encounter designs have been a breath of fresh air for the game and if that breath is snuffed out because people can’t be bothered to let themselves learn a little then I don’t think the game has a future.
    YES i agree. I am so tired of yoshi p bending the knee. Every time he bends it to a select few. Every time he nerfs or makes things easier for a select few to try and make everyone happy. I hope he finally learned he cant make everyone happy . Last time this set us back 7 years finally we are back on track for fun content. i really hope he keeps it going.
    (7)
    My discord is Moose#9971

  7. #7
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    698
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    Do we really need thirty (30) threads on this topic? And yes, I counted.
    (2)

  8. #8
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    The problem with your position is multifold.

    1.First and foremost, people who don't like the difficulty know exactly how to play the game as it was designed and has existed for every single expac until this. You are asking them to play a different game.

    2. No one is asking for content which is set aside to be challenging to be not available to you. Everyone wants you to have content for you. These folks want content for them consistent with the entire game up to this point, and your position seeks to deny them of that.

    3. People aren't queuing for daily roulettes for multiple reasons related to Dawntrail dungeons.

    A. Toxicity is much higher with votekicks, performance pressure and impatience.

    B. Performance anxiety demotivates people from queuing with jobs they aren't comfortable with, and especially those with cast times.

    Finally, and probably most important, FFXIV has a reputation for being a "big tent" game that tries to support all playstyles, andvthis is a drastic deviation from thst.

    Older players, non gamers, disabled players, those who have any kind of challenge are being told "you and your subscription are not wanted".
    (5)
    Last edited by Jaxtaro; 07-20-2024 at 11:35 AM.

  9. #9
    Player
    GuyNamedGatsby's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Skaarg Uyagir
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jaxtaro View Post
    The problem with your position is multifold.

    1.First and foremost, people who don't like the difficulty know exactly how to play the game as it was designed and has existed for every single expac until this. You are asking them to play a different game.

    2. No one is asking for content which is set aside to be challenging to be not available to you. Everyone wants you to have content for you. These folks want content for them consistent with the entire game up to this point, and your position seeks to deny them of that.

    3. People aren't queuing for daily roulettes for multiple reasons related to Dawntrail dungeons.

    A. Toxicity is much higher with votekicks, performance pressure and impatience.

    B. Performance anxiety demotivates people from
    1. What do you mean by this is a different game? None of these mechanics are new, just the telegraphs look a little different. These are all the same mechanics we’ve had for 10 years.

    2. The gap in difficulty is still consistent, none of the fights are that much more difficult save for the fact that they are new to you and they look different.

    3. This is an anecdotal take at best and just plain lying at worst. Queue times are exactly the same as they always are and I’ve heard no complaints from those in game who are actually playing.

    A. Toxicity like this existed in the game before DT since the game began, if you are unwilling to actually try and learn the fight and just complain that it’s too hard people won’t want to play with you.

    B. If you get performance anxiety from playing with other people then to be fair doing collaborative content in an MMO game probably isn’t for you. Do the content you can with Trusts then you won’t have to worry about that anxiety. If you still do then respectfully maybe the game isn’t for you (that’s an ok thing for it to be btw).
    (20)

  10. #10
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    I mean, justify it however makes you feel best...you clearly don't want an entire tier of players to have content. A tier of players who wants you to have content.

    Incidentally, I personally can beat and adjust to the content, but this is bigger than me or you.
    (3)

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