Quote Originally Posted by Alaray View Post
What you describe, with details clashing diegetically, is inevitable (and to be fair, the potential discrepancy here isn't congruent to the over-exaggerated "what if" scenario). It's in almost every story you can pick up, every world ever imagined: nothing is perfectly consistent, there is always an inconsistency somewhere. It is what it is, and for all I know, the Ultima Thule shades have something different at their core, but I don't need to really care if that is true or not true to understand what the Living Memory story is trying to communicate.

I think the key thing to observe here is, there is room for things to be different in different expansion to an extent. But not the fundamentals. You can't have a new Sherlock Holmes story where Sherlock is suddenly a bumbling fool constantly being rescued by his clever assistant Watson, even if the idea of a bumbling inspector with a competent helper can in its own right be good standalone story material. Those things do not make sense, you are going to get complaints from people who bought your story because it had promised a continuation of a story universe they know and love, and if you are not consistent with that, then you have sold your story on a false premise.