Quote Originally Posted by Galvuu View Post
Only slightly on-topic, but you picked a terrible game for this, sorry.
XIV's story has always touched on dark and morally gray topics.
Even the WoL has been forced to side with "lesser evils" at times (like letting Lolorito get away with a bunch of terrible stuff for the benefit of the Ala Mhigans, or cooperating with Gaius who has a history of conquest, etc etc).
DT being this happy-go-lucky place where all strife is resolved with 10 minutes of talk-no-jutsu and even the cruelest people can magically become good-doers is an exception, not the rule, as far as XIV goes.
The talk no jutsu only really worked on Balool Ja Ja as far as major antagonists go. We still had to kill the giant monster Valigarmanda, and couldnot reason with Zarool Ja or Sphene. Though I do think Bakool went form 'freeing Valigarmanda to get ahead in the contest' to 'good guy' a little too quickly and cleanly, he's the only major antagonist in the expansion this worked for. And Tuliloyol was saved by the nation rallying together and bringing in outside allies to repel the second attack rather than convincing anyone to stand down. It's really only minor obstacles that we peace and friendship our way through other than Bakool who was a persistent antagonist throughout the first four levels.

I do agree with your point about doing morally questionable things though. In SB we sided with actual pirates because they're anti Empire. Pirates who make their living by extorting protection money out of people passing by and doing bad things to them if they refuse. Then we used the Xaela's traditions to drag them into a war they had no investment in until after we won the actual contest and Grynwaht antagonized them by coming into the Steppe to chase US down etc.