So, the moment I saw Sphene in the Dawntrail key art she struck me as a character I knew I was going to hate. And I was right.
I already had a bunch of issues with Dawntrail's MSQ refusing to dip into what could be intriguing and complex issues beyond a superficial level which I will save for another time but the way Solution Nine/Sphene/Alexandria was handled really took the cake with that. In fact, I remember the music distinctly having a cue of "this is a rather ghoulish and eerie subject" during the cutscenes involving the Endless/Souls/etc. But none of the characters really stop to question or criticize it.
I also take issue with how "clean" Everkeep or whatever it's called is. There are times where it almost dips into dystopian territory but it just... doesn't? It's all just a Utopia with no real consequences, even for the people of Tural who were assimilated. Like, I'm surprised Sphene didn't try to round up the Turali people to use as soul fodder for her people until she set her sights on the rest of the source. That would have made things a bit more dark an interesting IMO.
I have not reached the end of the MSQ yet; I needed to stop for a little while once Cahcuia told us we need to shut everyone off. Because I was baffled by how easy of a choice that was to make, and it bothers me because it really shouldn't be. But I know the rest of the zone is going to make a weak argument on why it's right/wrong to kill everyone. At this point, I'm ready to just flip the switch out of spite for Sphene. We've had Hades, we've had Golbez, but now Sphene has the most irritating motivation for her wanting to destroy our world to save hers. And it's even more irritating that the game refuses to do something interesting or meaningful with the concept of reusing souls, everlasting life/memory, and the ethics/consequences of using them.