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  1. #61
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    I'm talking about level 100 dungeons that give you a split second to react to mechanics and that's the normal content.
    Give examples of the bosses and the mechanics you're talking about, please. It'll make it so that we can talk in specifics rather than everyone assuming that you're just bad at the game.
    (3)

  2. #62
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Banggugyangu View Post
    I do want to stress, though, that as I said before, while savage IS more difficult to clear, it's not because the execution of the mechanics is any more difficult. It's a combination of less obvious telegraphs and less forgiving punishment.
    Name 1 time where Limit Cuts show up in normal content. (Normal Content, of course, meaning Dungeons, Normal Trials, Normal Raids, Alliance Raids, Variant Dungeons, FATEs, Hunt Marks, the DF-able parts of Deep Dungeons, Eureka (but not BA), and Save The Queen content (but not Duels or DRS.).)
    Name 1 time where Proteans show up and are unavoidable in normal content.
    Name 1 time where anything even remotely close to Hello World shows up in normal content.

    Saying that execution of mechanics isn't any more difficult is a blatant lie.
    (1)

  3. #63
    Player
    Mesarthim's Avatar
    Join Date
    Jun 2016
    Location
    Kugane
    Posts
    974
    Character
    Rozemyne Shyahoro
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    Do you play on console or computer? because there's a glaring difference if you can't even react to what's happening on the screen. PC players clearly get special treatment don't even act like they don't.
    Man this 1080p 31.5" monitor is sure cutting edge technology. TVs surely can't compete with that in resolution or size. /s

    I once gave advice to someone in an old static: "Stop focusing on irrelevant information." Last boss of the 100 MSQ is a prime example. First two attacks, literally a half room cleave. If you get hit the first time then you should know how it works. It even has VOICE LINES tipping you off and moving the weapon. The game makes usage of animation tells (and in this case voice lines with text) to show you what happened and how.
    (1)

  4. #64
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    595
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Banggugyangu View Post
    A clear's a clear. Who cares what color your parse is? Enjoy your loot. I'm 3 clears on M1 and 2 on M2 and I have gotten exactly 1 drop thus far (not including the pitty prize books.)
    Sorry for late reply thanks. Im currently learning M3s and i would encourage allot of ppl to try savage. Its good and it teach u more about ur class. Heck when I dungeon pull now getting boss hp to 50% is breeze.
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  5. #65
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    595
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LibitIncarne View Post
    Name 1 time where Limit Cuts show up in normal content. (Normal Content, of course, meaning Dungeons, Normal Trials, Normal Raids, Alliance Raids, Variant Dungeons, FATEs, Hunt Marks, the DF-able parts of Deep Dungeons, Eureka (but not BA), and Save The Queen content (but not Duels or DRS.).)
    Name 1 time where Proteans show up and are unavoidable in normal content.
    Name 1 time where anything even remotely close to Hello World shows up in normal content.

    Saying that execution of mechanics isn't any more difficult is a blatant lie.
    There are dungeons raids and trials that have fair share of tricky mechanics. Take queens eternal protocol phase, or the Vanguard second boss attacks that can get chaotic, no one saying normal mode is savage difficult. But the difficulty in normal is good and healthy, just savage is whole nother beast. Hell I would joke to say sometimes the ex and savage versions are easier than the normal fights.
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  6. #66
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    595
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    I'm talking about level 100 dungeons that give you a split second to react to mechanics and that's the normal content.
    Its good that this is happening dont need endwalker dungeon 2.0. Split second thing is awesome. Thanks to that I've made split second movements that saved me on savage. Especially on Honey B lovely savage for splash and drop
    (0)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  7. #67
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Zakuyia View Post
    Take queens eternal protocol phase, or the Vanguard second boss attacks
    Ah yes. Something that gives you LB3 immediately after it so that as long as one healer survived, nothing matters.
    And literally just Once on Rokojo from Mount Rokkon.

    Quote Originally Posted by Zakuyia View Post
    sometimes the ex and savage versions are easier than the normal fights.
    Due to the lack of an item level sync in the EX versions, of course Zodiark EX is going to be easier than Zodiark Normal.
    (0)

  8. #68
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by LibitIncarne View Post
    Name 1 time where Limit Cuts show up in normal content. (Normal Content, of course, meaning Dungeons, Normal Trials, Normal Raids, Alliance Raids, Variant Dungeons, FATEs, Hunt Marks, the DF-able parts of Deep Dungeons, Eureka (but not BA), and Save The Queen content (but not Duels or DRS.).)
    Name 1 time where Proteans show up and are unavoidable in normal content.
    Name 1 time where anything even remotely close to Hello World shows up in normal content.

    Saying that execution of mechanics isn't any more difficult is a blatant lie.
    Name one instance where literally ANY of those mechanics require a faster response time or a more demanding execution than normal outside of stacking of multiple mechanics.... I'm not saying that there aren't new mechanics in savage vs other content. I'm saying that the DEMAND that savage mechanics place on the player really isn't any different. Once you know the mechanics, the reaction time required to execute those mechanics is roughly the same as the reaction time required to execute normal mechanics... this... is undeniably true.... Heck.. every instance of limit cuts in savage gives you almost 10 seconds at minimum to position yourself and ample time to maneuver mid-mechanic if your strat requires swapping.... Execution difficulty isn't based on whether the mechanics show up, if they're avoidable, or if they are telegraphed. Execution difficulty is 100% based on "What is expected of me to successfully execute this mechanic?"
    (1)

  9. #69
    Player Wolf_Necros's Avatar
    Join Date
    Jun 2024
    Location
    N/A
    Posts
    59
    Character
    Wolf Necros
    World
    Diabolos
    Main Class
    Dancer Lv 100
    Cool just came here to give out my input just to be gaslight I don't like that the difficulty is bad. I hate this expansion wasn't given anytime to learn anything because of speed running. I don't even want to touch the new content because I just get harassed for anything I do. I actively think this community is toxic as fuck and learning means being screamed at for every tiny thing I get wrong.
    (3)

  10. #70
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Wolf_Necros View Post
    Cool just came here to give out my input just to be gaslight I don't like that the difficulty is bad. I hate this expansion wasn't given anytime to learn anything because of speed running. I don't even want to touch the new content because I just get harassed for anything I do. I actively think this community is toxic as fuck and learning means being screamed at for every tiny thing I get wrong.
    You're making a claim that is simply false. No mechanic in the game requires split second reactions, whether ultimate, savage, or normal difficulty. Hyperbole is never going to result in a favorable response. If you're having to react to a split-second telegraph, then you simply are not paying attention to the boss or your surroundings. The actual telegraphs are happening long before the ground marker shows up. This issue is self-made. If you want to give an example of one of these mechanics you're struggling with, like someone else asked, we can help you understand it, but don't expect pity when you make a hyperbolic claim that is flat out false.
    (2)

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