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  1. #1
    Player
    Saiion's Avatar
    Join Date
    Oct 2022
    Posts
    5
    Character
    Aimee Luna
    World
    Aegis
    Main Class
    Dancer Lv 100

    Dawntrail normal content is NOT hard. Stop whining

    I don't usually make forum posts and I also don't intend to make a habit of it, however in light of recent "controversial" posts, I felt it necessary to speak up for people like myself who most would consider casual, who had no problem with the difficulty of DT dungeons and/or trials.
    I haven't been playing FFXIV for too long, I started playing during the tail end of Shadowbringers, this being my very first MMO, I was completely lost, I had no idea what a rotation was, or a GCD etc, and it was difficult at first, however since I started playing for the story, that is what I mostly focused on. By the time I finally caught up with the story, EW was already out and while at that point, I was no longer getting lost or left behind in dungeons, I was still playing at what I now know and consider to be sub par or in other words, I sucked. So with no new MSQ till the next patch and being bored I decided to actually learn how to to play my job (BRD) better, I then moved on to DNC which I now main, and I am now competent enough to do my rotation and mostly keep uptime while doing mechanics, and even clear extremes and savage content, which brings me to the point of this little rant, people complaining that the mechanics in DT are too difficult, for example, overlapping aoe\\'s, similar to what appears in extreme or savage content, or non-standard telegraphs being used more often. Look this may sound harsh, but you need to stop whining and get better, simply put "get good", the game and it's difficulty does not solely revolve around YOU. This is NOT a SINGLE player game, where you can adjust the difficulty to suit YOUR preferences. It's impossible for the devs to cater to everyone's individual preferences, the best that they can do is to try to make it what they feel is an appropriate difficulty for everyone, based on the current level of content that they are making. If said content is above your current skill level even after playing all the way up to the current level cap, then it is YOUR responsibility to get better if you want to clear it. Clearing the content on the first try is not always gonna happen, failing at first is also not a problem, that\\'s to be expected, even experienced raiders fail and make mistakes and die multiple times on even normal content when they are first doing it, and while the current normal content is as some would say is more "punishing" as a casual, I welcome the challenge. If however you do not want to be challenged maybe it's best to skip the content, that you deem to hard, and if that includes MSQ, maybe playing an easier game is what's needed, but don't expect your individual needs to come before others
    (36)
    Last edited by Saiion; 07-19-2024 at 11:56 AM.

  2. #2
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Except that a substantial number of "individuals" have chimed in saying that a substantial amount of the content which they paid for is designed for someone else. That isn't the way FFXIV was made or marketed.

    I still fail to understand why "opt in to hard" is such a difficult concept to grasp.
    (11)

  3. #3
    Player
    niwaar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    270
    Character
    Kaelie Niie
    World
    Gilgamesh
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Jaxtaro View Post
    Except that a substantial number of "individuals" have chimed in saying that a substantial amount of the content which they paid for is designed for someone else. That isn't the way FFXIV was made or marketed.

    I still fail to understand why "opt in to hard" is such a difficult concept to grasp.
    Because its not HARd. its just more of a challenge than you are used to. A game should make you up your game, not let you stagnate.

    There are zero truly binary mechanics in the game anymore. No MSQ dungeon has a boss encounter that's difficulty doesnt go away when you simply recognize the mechanic and handle it correctly. The biggest complaint about XIV encounter design from people coming from that other game, is that XIV encounters are all just a dance. There is very little randomness. As soon as the bare minium of randomness is added people come out of the woodwork complaining that "its too hard"... "give me an easy button"...

    The problem is that even if YoshiP gave us Echo in dungeons after a wipe, people would still die cause they are standing in mechanics and getting vulnerability.
    (19)
    I'd rather be in Zitah

  4. #4
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Jaxtaro View Post
    Except that a substantial number of "individuals" have chimed in saying that a substantial amount of the content which they paid for is designed for someone else. That isn't the way FFXIV was made or marketed.
    The Same argument has been being made for 2 expansions on the other side. Players paid for actual content, that didn't just bore them to death and that they were forced to do. and they lost subs cause people got bored. We aren't talking about savage/ulti/ex either cause savage/ex were also on the weak side, nor are these anywhere near that lvl of difficulty. The devs got bored. The majority of players have asked for better normal content, and we finally have it. Once you have gear in a few weeks where u can survive 2 hits you wont be complaining anymore. If you get it in roulette and don't wanna risk it then just leave , take the 30min penalty and do something else. There are more posters, meaning different people, praising, defending, educating, and showing historical in game proof that outside of EW abnormally low and boring battles this isn't even the highest lvl of difficulty the game has had for normal content. However you continue a claim that this is new. It's not. Try doing any non EW expansion at min ilvl, in non lvl synced gear, with the original kits the jobs had back then. You would be way worse off then you would be in these. These are a great inbetween. The fact that they havn't even been out for 5 days and you are this up in arms shows that you don't even actually care. How can you be so appalled in 4 days? That means you didn't take any time, you went in and were like eww, no, a challenge, This is why people don't take you seriously. This is why we are making the points to show how you are wrong. And all you say is. I and the people that agree with me matter more than everyone else and all the praises, even in reviews and from outside sources don't matter. If your complaining this hard after doing normal raid content once then you clearly shouldn't be in there, and should wait. like you are welcome to do and wait, until its made easier with tomb gear, and 24 man. nothing entitles u to do it on release except yourself. it is is 100% optional content. The only way you will see it in roulette is if you queing on a 100 job. You are only gunna que for normal raids on a 100 job once the new tombs come out. and even then u can hold off on doing the normal raids cause they aren't required to access the roulette. So there is no reason to take the fun away form everyone, when it will be at your lvl of difficult in 3 weeks. I mean almost all my ques have 1 shotted these with relative ease, very few people that i've talked have actually struggled to get a clear in a run, even if they have a wipe. Some have but no where near the extinct your claiming. esp as the week has gone on. Just calm down take a breath and try again next week when it will be easy mode already.
    (8)

  5. #5
    Player
    Burmecia's Avatar
    Join Date
    Apr 2016
    Location
    Silent Arbor
    Posts
    1,058
    Character
    Jitah'li Habhoka
    World
    Zodiark
    Main Class
    Archer Lv 100
    Let people have their opinions.
    A thinks: Not hard!
    B thinks: Too hard...
    (5)

  6. #6
    Player
    Sneakyotter's Avatar
    Join Date
    Feb 2022
    Posts
    6
    Character
    Light Otter
    World
    Tonberry
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Jaxtaro View Post
    Except that a substantial number of "individuals" have chimed in saying that a substantial amount of the content which they paid for is designed for someone else. That isn't the way FFXIV was made or marketed.

    I still fail to understand why "opt in to hard" is such a difficult concept to grasp.
    I'd like to see the proof of "substantial number" because in the first page of this forum I've count 4 thread complaining about difficulty of both DT's dungeon and raids and all of them are met with heavily disagreement of how OP of each thread think. Did you ran some kind of survey somewhere on the internet? What kind of population sample did you use? Please provide more information.
    (6)

  7. #7
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Sneakyotter View Post
    I'd like to see the proof of "substantial number" because in the first page of this forum I've count 4 thread complaining about difficulty of both DT's dungeon and raids and all of them are met with heavily disagreement of how OP of each thread think. Did you ran some kind of survey somewhere on the internet? What kind of population sample did you use? Please provide more information.
    Honestly this. Many people make this claim and only have their own small echo chamber group of friends. I'd like to see the community polled at large. At least within the domain of the forums, it seems like a majority of people are all for the actual gameplay design. Though to be fair, there are a ton of people taking to the forums that are just tired of having people speak for them that claim to 'represent the casual community' lol. These people only represent themselves and other posters haver been making that abundantly clear, I'm happy to see it.
    (5)

  8. #8
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    There's no "echo chamber" effect, I can get a faster queue for Arcadion at 3am than Tender Valley in prime time. I mean "substantial" isn't 90%...if 10% of your customers find your basic amenities unacceptable, you're a failure, and I would wager that it's a lot more than that.

    The "show me proof" thing of the unprovable is the rhetorical equivalent of asking someone to prove a negative. The fact is there are plenty of people who wanted a greater challenge. It's not productive to go "Show proof", any more than it is productive to demand "proof" of the patently obvious truth that a number of people are uhappy with the normal MSQ and roulette content.

    3ither group living in denial about the other is just foolish.
    (2)

  9. #9
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Jaxtaro View Post
    There's no "echo chamber" effect, I can get a faster queue for Arcadion at 3am than Tender Valley in prime time. I mean "substantial" isn't 90%...if 10% of your customers find your basic amenities unacceptable, you're a failure, and I would wager that it's a lot more than that.

    The "show me proof" thing of the unprovable is the rhetorical equivalent of asking someone to prove a negative. The fact is there are plenty of people who wanted a greater challenge. It's not productive to go "Show proof", any more than it is productive to demand "proof" of the patently obvious truth that a number of people are uhappy with the normal MSQ and roulette content.

    3ither group living in denial about the other is just foolish.
    Like it or not, any live service game has to consider the majority first then make accommodations for the minority second. We're talking at millions of people here, so appeasing 90% of the community is actually really, really good. It's naïve at best and delusional at worst to think that there can be 100% appeasement on a live service game, or any form of media to be honest. Don't get me wrong, I'm not saying that those voices don't exist, but the reason that metrics are being asked for here is to see if it's truly a pressing matter or if your claims are really 'the voice of the casual community' or just your own anecdotal experience with the people you play with. Our evidence of people being satisfied with gameplay changes are the numerous responses that the changes are good within this medium, but the only way to be absolutely sure would be to poll the audience at large, and even then that would be a gross misrepresentation as only the people that pay attention to it happening would have a voice.

    A lot of players never really came to the forums until it was made clear that SE announced that they pay attention to the most feedback here, and a lot of us just got really tired of being misrepresented, thus the abundance of dissenting opinions. It seems like 'it's too hard' is a minority opinion, and the number one claim is that 'Well all the casual players think this way.' Then a bunch of casual players are coming out of the woodworks now and saying 'Uh actually, no we don't.' So NOW there's a burden of proof that is involved in the claim of 'a lot of people think this way.'

    Basically, 'just trust me bro' isn't enough anymore BECAUSE of a bunch of people showing the opposite opinion.
    (3)

  10. #10
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Actually, no, because it isn't a binary choice. There isn't "one group gets content and the other can, unfortunately, suck it". There are multiple ways within a software environment to create options for most non-outliers.

    There isn't a business case for false dilemmas.

    Metrics aren't something that can be reliably offerred on the basis of voluntary contributions such as these forums or reddit, it is simply not possible to get data which is reliable by polling something which is a better measure of passion than the delineation of opinion as it relates to the general population.

    The only reliable metrics are going to be at SE, seeing engagement numbers. None of us have any access to them, and asking for them is silly and shows a complete misunderstanding of data analysis and reliability metrics.
    (5)
    Last edited by Jaxtaro; 07-22-2024 at 11:10 AM.

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