
Originally Posted by
Kaurhz
And my point is largely being that this is their idea of making things less annoying and difficult for you (by making materia obtainable with scrips). In addition to the fact that XII/XI materia is in no way shape or form a requirement to make anything in this game. If it is too difficult or too much then meld your standard slots with XII materia, overmeld the first slot with X grade and then meld your final slots with IX. The difference in efficiency will barely scrape 1 HQ material. Arguably you could still go completely with IX/X grade materia.
I still fail to see why one of the few or last remaining grinds at the end-game DoH/L should be stripped even further, just because "You feel entitled to it", despite not really needing it in the first place. If it were a requirement, then I would be willing to concede even a margin, but I don't see it as a requirement, and I see it as a luxury, so I don't feel like it is something that should just simply be handed to you.
Even easier scrips? Do custom deliveries.
Edit: Besides, you can already get materia whilst gathering and crafting. Get yourself a Spiritbonding Potion, go whack some level 90/100 folklore nodes with the Potion active, and watch your gatherer materia fall from the sky. Repeat the process with crafting. Craft level-relevant recipes, like the Orange scrip items, and even quick synthesis for intermediates whilst using a Spiritbond potion and then watch the same process repeat, and if I am being honest, gatherers already have materia drop from the sky due to this. If you're focusing on swings over yield, then you'll cap your spiritbond generously within 20 minutes, assuming you're fully melded with 'dud' materia.