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  1. #1
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100

    Suggestion: Drop the reclear requirement on savage fights earlier

    Coming from the perspective of a casual raider, I have reached the final fight of the previous two savage tiers, enjoyed that particular fight, but the group would get so burned out redoing the first three fights that we never finish it. When the next tier is released, the enthusiasm for the last tier is gone and so the cycle gets repeats.

    I think it would make more sense to lift the reclear requirement (aka, just let us skip to later fights) no later than the odd number patch drops. I don't see much benefit to locking out people from later fights if they're raiding from the start of the patch cycle and are still at it by the time of the next major content patch. If anything, it forces them to fight the first few bosses far beyond the point of receiving tangible benefits or having fun.
    (2)

  2. #2
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    454
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    I think it wouldn't hurt to unlock the tier earlier. Endwalker's raid tiers felt like they took an eternity to unlock and by the time they unlocked them most people were done with the tier anyway. In the mean time you can always try to get a taxi to the next fight. I've known a few groups that'll do that if they're stuck on a later fight but done with earlier fights. Usually putting up a PF or a member joining a taxi PF earlier in the day to get saved to that progress point will do the trick.
    (1)

  3. #3
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Dropping the reclear requirements will probably aid some people and hinder others. The one problem I noticed is that in the final pandemonium tier almost everyone was just constantly running the capstone fight of the tier and none of the "easier" fights since the books could be converted to any other book. I'd prefer just having a currency or something and unlocking parts depending on how far someone clears. Not only does it save on valuable inventory space (drops 4 currencies to 1 currency), it also fixes the problem of someone in the group joining in late and missing a drop from a fight no one wants to do anymore. They can just earn the same currency and buy it even if they are on the final tier.
    (0)