Quote Originally Posted by KitiaraIornsight View Post
i disagree, it has only been in the last few expansion that the instahit telegraphed aoe has become more common place. Either we look at the boss or we have aoe telegraphing orange. they need to pick one. the orange telegraph up until the last few years had always been A BIG HIT IS COMING MOVE signal in all fights. This should remain this way in dungeons. It is not fun to get in a run where you look like you're out of something but because of latency you are hit. If we are supposed to be looking only at the boss then the orange telegraph is pointless for those mechanics and there have been instances of being on MY screen on the opposite side of a telegraphed AOE and still find i was "hit"
I mean, disagree if you want, but you're factually wrong that this is only in the past few years. The game has had these alternate tells since at least ARR (Swinge in Stone Vigil, the Chimera AOEs). You aren't supposed to be looking *only* at the boss, you should also be looking at their cast bar, and the arena, and buffs/debuffs. There's a lot of information to absorb, but sometimes you have to be looking at multiple things - or shift your focus to something else - to resolve a mechanic. The game is intentionally designed this way since the beginning, and probably won't be changing any time soon.

To be fair, though, sometimes these CAN be affected by shitty ping. I've had my fair share of times where I moved out of the danger zone and was halfway through a cast when the AOE goes off and I still eat dirt. That's a struggle of this being an online game, though, and mostly just random ping spikes on my side. It happens, it's not that big of a deal in content lower than EX and in EX it's still just a minor setback.