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  1. #1
    Player
    Alklios's Avatar
    Join Date
    Jul 2015
    Posts
    126
    Character
    Aelfred Sigmundsson
    World
    Balmung
    Main Class
    Dark Knight Lv 60

    Ping Pong Ball Death Design for bosses lately. Up, down, up, down.

    When mechanics are gotten down the boss fights are fun and engaging I find about 90% of the time...

    My tank can take a mistake or 2

    But if I do get hit once on my RDM, 80% of my health is gone and I'm landed with a DoT. And can die to one tick of 30k... as the healers are already gimped trying to rez alot of people or pumping throughput... this is starting to sound like a savage at this point.

    So I can die once... but then I die again... and again... and again.

    Because mechanics are constantly resolving for up to 2 minutes straight on some boss/trial fights, there are constant hazards coming down on me that some mix of being animation locked for 3.5s or 5s invuln being just short enough to get splat for 70% of my hp that a rez sick healer can't get up kills me again.

    IN ADDITION:
    I can now be killed while locked in rez animation and die again with no I-Frames.

    There's so much mess/hazards happening at once it leads to stimulus overload.

    Or I am rezzed into a myriad of AoE field drop downs and Healer big CD's are down and just get splat because it takes longer than my I-Frames to run out of them.

    The 2-minute long constant resolving of danger needs to be trimmed. Constant AoE threats and hazards, as well as short I-frames or NONE AT ALL on being rezzed is BS because it's already crippling to have no MP as red mage to help rez once I am rezzed.

    I DO NOT BELIEVE THAT CASUAL DIFFICULTY SHOULD BE BASED off of sweaty raiders and and people having done the trial/raid/dungeon 50 TIMES or moremidways into Xpac.

    I get it, I was there once in ICC, 15 years ago and sweaty Arena playing wanting to be challenged or be the best

    But I'm old and work overtime w/ dependents. I can get stimulus overload or be too tired to sweat out a fight. I already don't do savage/ultimate for a reason.

    Chill, this is casual mode.
    (3)
    Last edited by Alklios; 07-18-2024 at 03:45 AM.

  2. #2
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,332
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Alklios View Post
    I can now be killed while locked in rez animation and die again with no I-Frames.
    You have 5 seconds immunity after a rezz which is enough time for a healer to get you back up, unless you use any skills/talents,

    I suggest you learn the basics of the game before you come back and complain again about easy content.
    (15)

  3. #3
    Player
    Alklios's Avatar
    Join Date
    Jul 2015
    Posts
    126
    Character
    Aelfred Sigmundsson
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arohk View Post

    I suggest you learn the basics of the game before you come back and complain again about easy content.
    I'm gonna wrap up this post with explaining the difference between real Difficulty and Artificial Difficulty.

    REAL DIFFICULTY: A telegraph you can react to in reasonable time. And save yourself/someone else can.

    Example: Old Monster hunter games.

    Make Mistake and big monkey hits u for 80% of ur HP.
    You can: Stay down, get life powdered, teammate aggros off, get up and panic dive/farcaster.

    Example: Older FF14 Content Casual Fights.

    Make Mistake Get hit 50% of HP [maybe 70% if in lower gear back then], vuln stack. I can GET my health back up by healer/vercure/second wind/bloodbath and second mistake will be more costly but maybe not die.

    ARTIFICIAL DIFFICULTY:

    Example: Latest souls game:

    Permit boss to enter spammy attack sequence to hit stun you to death. You CANNOT parry/block/dodgeroll during poise break but can be rapidly hit stunned.

    Example: Dogma 2 Stamina Depleted

    Enemies hitting you over and over with your stamina depleted completely stops it from regenerating. So you can be hit 20-30 times and thrown against walls unable to break out of it without certain skills.

    And AT LAST CURRENT CASUAL FF14 CONTENT

    Example: SOME DT fights:

    - Fail mechanic, take 50-70% of hp. Vulnerability. Thrown into Hazard/Left with DoT that will kill you in 1-2 ticks. Your bloodbath/vercure/second wind will not save you. Your healer has to be in perfect condition to keep you alive.

    - Rez animation locked to fall off cliff or be stuck in large AoE that is going to resolve after I-Frames, no rescue available.

    - Rez sick healers unable to keep you alive from the INSANE party wide pressure/ other teammates dead/dying from ONE MISTAKE.

    Does this sound like how a Casual Game Mode should be?
    (1)
    Last edited by Alklios; 07-18-2024 at 03:19 AM.

  4. #4
    Player
    Vivahoja's Avatar
    Join Date
    Jun 2021
    Posts
    25
    Character
    Soju Baby
    World
    Louisoix
    Main Class
    Dragoon Lv 90
    Can you name a singular mechanic in mandatory story content where you get for 80% of your health at the iLevel the game gives you for free that then also applies a dot that kills you for the remaining 20%?

    Not hyperbole, name one specific example.
    (4)

  5. #5
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    1) this is normal raids, not story content, and is always ment to be challenging and optional. I am also a rdm and single hit does not take me down to 20% health, it takes me to about 45%-55%, so you either aren't i690/700 which with how easy tomes are to get and how cheap the gear is its easy to be. if you are min ilvl or close to it for the fight, you should expect this cause at that lvl this happens in even dungeons, if you are min ilvl as it has always been this way. If you are fully geared form last expac you are over the min/suggested ilvl until the 97 dungeon. In the 99 dungeon u can tell who hasn't upgraded any gear by how they can barely survive a raid wide unmitigated. The only difference is the dots.

    2) you aren't using food which you should be, even from last expac which is cheap, even if its purely for the vitality. You can eve use vit/tenacity food to help u manage getting hit this is why they are constantly giving you free nq food as you quest through the game. Normal raids are still designed with food in mind. Just like people who show up to EX's without food, when the fight is designed with food in mind. I always use food just incase I get hit. I agree that these dots are are stronger than they should though. However what you said about damage received historically in this game is not accurate.
    (0)
    Last edited by Urielparadox; 07-18-2024 at 01:15 AM.

  6. #6
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Vivahoja View Post
    Can you name a singular mechanic in mandatory story content where you get for 80% of your health at the iLevel the game gives you for free that then also applies a dot that kills you for the remaining 20%?

    Not hyperbole, name one specific example.

    I mean I can use just 1 from the new content itsself. The very first boss of the lvl 99 dungeon if you get hit by his aoes, and aren't in 98/99 gear. will take 80%-100% of your health as I see this all the time when i'm running the dungeon to lvl my other classes.
    (0)

  7. #7
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,166
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    This kinda sounds like a healer problem too. It’s quite easy to get someone from 20% back to at least 80%, if you’re a Scholar you can just do lolcogitation then throw Adloquium for the shield. I feel like healers these days are far too quick to give up on someone and let them die, either because ‘muh deeps’ or some cruel ‘it’s their own fault why should I help them’ mentality
    (0)

  8. #8
    Player
    Alklios's Avatar
    Join Date
    Jul 2015
    Posts
    126
    Character
    Aelfred Sigmundsson
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Arohk View Post
    You have 5 seconds immunity after a rezz which is enough time for a healer to get you back up, unless you use any skills/talents,

    I suggest you learn the basics of the game before you come back and complain again about easy content.
    Lol okay kid, already out here with "ur bad".

    This is not enough time for healers with rez sickness and 10% mana who are suffering party wide DoTs

    And there is now content this Xpac where I get hit for 72k while I'm mid rez animation and I'm not going to spoiler it just for your, sorry.
    (0)

  9. #9
    Player
    Alyx-Greywind's Avatar
    Join Date
    Oct 2020
    Posts
    58
    Character
    Alyx Greywind
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Alklios View Post
    Lol okay kid, already out here with "ur bad".

    This is not enough time for healers with rez sickness and 10% mana who are suffering party wide DoTs

    And there is now content this Xpac where I get hit for 72k while I'm mid rez animation and I'm not going to spoiler it just for your, sorry.
    Dude come on, you had a good well written criticism and then you reply with the 'kid' response to someone else? You lost me at that... sorry.
    (5)

  10. #10
    Player
    Alklios's Avatar
    Join Date
    Jul 2015
    Posts
    126
    Character
    Aelfred Sigmundsson
    World
    Balmung
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Vivahoja View Post
    Can you name a singular mechanic in mandatory story content where you get for 80% of your health at the iLevel the game gives you for free that then also applies a dot that kills you for the remaining 20%?

    Not hyperbole, name one specific example.
    Replying the example is spoiler atm. And the thread is about CASUAL but just msq content
    (0)

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