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  1. #1
    Player
    Soteira's Avatar
    Join Date
    Nov 2016
    Location
    New Gridania
    Posts
    10
    Character
    Meya Hrefnabur
    World
    Marilith
    Main Class
    White Mage Lv 100

    Vertigo / Eyestrain issues (Level 100 Expert Dungeon Spoilers)

    This has been an issue for a few expacs by now.
    Other problems I encountered with my flicker Vertigo were:
    • Mt Gulg being blending white
    • The Tower at Paradigm's Breach, which caused such a massive migraine for me, I had to go rest for several hours the first time I played it.
    • Phoinix - the colors are atrocious and hurt people even without any sight issues.

    All 3 have been adjusted by the team but I feel like only MT Gulg has been a real difference (I previously thought that the Tower & Phoinix have not been adjusted, someone here corrected me. I don't think it's good that I could not tell the difference)

    All of these were color-related issues but with the Strayborough Deadwalk I actually have problems that aren't solved by changing the color accessibility.

    The second part after the first boss feels especially painful.
    The rapid movements of the attractions in the background made me feel nauseous and within seconds my eyes had troubles concentrating on anything. I had to keep the camera down at all times and hope I don't run into a wall (a friend warned me about the dungeon & I used party finder where I explained my situation & had very kind & understanding players help me! but that is not a solution for doing expert roulette or in general).
    I would maybe suggest that instead of things flickering extremely fast to slow it down to an unnatural level? Like treading through a nightmare.
    The second boss.
    I understand that mechanics should be challenging but may I suggest a tiny indicator for which tea cup is the one where the ghosts hide in? When the mechanic starts and we are supposed to follow the teacups, for someone like me, the cups become one blur. The colors being extremely same-ish does not help but I fully understand the aesthetic vision. Hence I think a tiny glow indicator would be helpful. My eyes were already tired after the area between boss 1 and 2 was so bad to look at.
    Last mob pull before the final boss / doll enemies.
    This actually caused me to nearly throw up. The rapid slamming down with the colors - I felt overwhelmed visually and audibly. The audio issues i can fix with the audio balancing but the colors I can't. Maybe just lessen the effect? Or have it an occasional not constant attack?
    I wanna add that I only have a form of vertigo and though it can be severe, I at least do not have epilepsy, I worry for people who do have more severe issues when entering this dungeon.
    It's not a bad dungeon in the story it tries to tell but I often feel like SE believes challenging content has to be visually overwhelming. I don't know. I know for DT they had something akin to sensitivity readers employed but maybe sensitivity players would be good too?
    I want to enjoy the game - but not while sacrificing my health comfort. For now I will have to skip Expert roulette until new dungeons take the place of this one.

    PS: English is my third language so I apologize for the messy writing & the mistakes.
    (12)
    Last edited by Soteira; 07-19-2024 at 01:21 AM.

  2. #2
    Player
    Vilhem's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    This happened to me as well! I had sensory overload and felt like throwing up by the end of the dungeon. The areas you mentioned above are the exact areas that triggered me as well.
    (4)
    Meow

  3. #3
    Player LibitIncarne's Avatar
    Join Date
    Jul 2024
    Posts
    357
    Character
    Libitina Incarne
    World
    Phantom
    Main Class
    Samurai Lv 100
    The rare FATE in the final zone does a better job at being a memory mechanic than the second boss does here, yes.

    SE needs to allow players to turn off bloom again, and let us turn down rapid movements in the background without locking the game's FPS to 15.
    (3)

  4. #4
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,791
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by LibitIncarne View Post
    SE needs to allow players to turn off bloom again
    What, you don't like every single object that emits light having an ugly halo that makes them blend together?
    (1)

  5. #5
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Both Tower at Paragram and Phionix have been color adjusted.. not long after they were added.. Tower was made a more grayish white and Phionix arena floor was made a more off shade to hide the AoEs less
    (0)

  6. 07-19-2024 01:19 AM
    Reason
    Wrong quote

  7. #6
    Player
    Soteira's Avatar
    Join Date
    Nov 2016
    Location
    New Gridania
    Posts
    10
    Character
    Meya Hrefnabur
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Baxcel View Post
    Both Tower at Paragram and Phionix have been color adjusted.. not long after they were added.. Tower was made a more grayish white and Phionix arena floor was made a more off shade to hide the AoEs less
    Oh sorry ! Didn't know that. I still think there should have been further adjustments / more testing with people with sight issues but I will edit the OG post that those 2 have been edited
    (0)

  8. #7
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    2,791
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 92
    Quote Originally Posted by Soteira View Post
    Oh sorry ! Didn't know that. I still think there should have been further adjustments / more testing with people with sight issues but I will edit the OG post that those 2 have been edited
    Someone in the large eye strain thread was given an email address for an accessibility team, so people have been trying to forward the many issues to them.

    https://forum.square-enix.com/ffxiv/...=1#post6534058
    (2)

  9. #8
    Player
    GTK0HLK's Avatar
    Join Date
    Jul 2020
    Posts
    1,072
    Character
    Selene Halflight
    World
    Brynhildr
    Main Class
    Black Mage Lv 100
    Fair, and Understandable.
    (While I personally liked the Original SGE icon. I take no Substitutes.)

    Somethings can be abit much for different players.

    While I can only hope SE finds a good solution for this, while keeping the design and gameplay fun.

    Keeping track of them cups is annoying. I'd rather just take the damage.

    It mostly benefits those who have all things macro'd and muscle memories.

    As for Other instances that bleed white/off white. I can't say much. as I'm fine with it on my personal situation.

    But I can see how big of an issue it can be.

    Like how they worried that the DT Menu may flashbang players, about as bad as Shb may "RIDDDDDINNG HOOOOOOOOOME" Players into deafness.
    (0)

  10. #9
    Player
    Amakai's Avatar
    Join Date
    Jul 2024
    Location
    Uldah
    Posts
    5
    Character
    Nyatis Caelum
    World
    Faerie
    Main Class
    Dancer Lv 100
    I got the worst headache during the newest raid (M3) with how much I had to keep turning the camera towards the boss. I don't even use camera lock with fights! I'm on console and with as long as I've played, I've never had ANY issues like this until this dungeon. I have completely turned off non party members skills just to be able to SEE and even then I turned those down to the lowest I could set it without it completely being gone. So much goes on in these new raids visually that it really is exhausting on the eyes. Do we *really* need to have all these bright flashes for attacks? can't we use darker colors or something?
    (0)

  11. #10
    Player
    Soteira's Avatar
    Join Date
    Nov 2016
    Location
    New Gridania
    Posts
    10
    Character
    Meya Hrefnabur
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Daralii View Post
    Someone in the large eye strain thread was given an email address for an accessibility team, so people have been trying to forward the many issues to them.

    https://forum.square-enix.com/ffxiv/...=1#post6534058
    Thank you ! I will probably write them an E-Mail during the weekend but that's really helpful!
    (0)

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