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  1. #11
    Player
    Eyrilona's Avatar
    Join Date
    Aug 2022
    Posts
    346
    Character
    Syhrwyda Holskansawyn
    World
    Twintania
    Main Class
    Dancer Lv 100
    Anyone that starts a thread about how one job's style of playing (in this case, 'smooth simplicity with few buttons' ) should be the golden standard for all jobs, is making SO many unspoken assumptions.

    What it usually comes down to is, something suits their preferred play style, and they do not consider that different people could actually want to play through completely different control schemes.

    Let's consider if we took it in the other direction instead -- imagine for a moment that instead of chasing one design philosophy across all jobs, we instead went and had job types that play so wildly unalike that you could question if they were even in the same genre. For the sake of example, we are going to ignore questions about how they'd balance the fights, that would be an interesting hypothetical for another time. Imagine we have a job that at the start of combat ditches the whole hotbar/action interface entirely and plays like a first person shooter running around the arena. A tank job that mitigates through playing DDR. A support job that stands outside the arena and contributes to defeating the boss by rapidly solving puzzle mini games to create effects in the arena.

    Would it be a bad thing if 'how it plays' is so different between jobs? Each would appeal to players that enjoy entirely different kind of challenges. There would be far fewer people that would play all the jobs, but when you think about it, why do we all feel like we need to be leveled up in every job there is anyway instead of just the ones that play in ways that we experience as fun?

    This forum often says it, if you try to make a game for everyone, you make a game for noone. This applies to jobs to. It is fine if there are jobs whose style of play would not appeal to all players, as long as there are enough players that enjoy it.

    Reduce all jobs to one kind of design, and you reduce the player community you are appealing to to only one niche as well.
    (6)

  2. #12
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,087
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Playing Viper has made me realize that having the combo GCDs on separate buttons for the other jobs really does not increase the sense of engagement I get to any meaningful degree.
    (3)

  3. #13
    Player
    Magikazam's Avatar
    Join Date
    May 2022
    Posts
    368
    Character
    Omori Oatmeal
    World
    Malboro
    Main Class
    Summoner Lv 91
    Idk I would find it kinda sad if other job button just combined, I don't want to just spam the same key during 90% of my filler.
    (4)

  4. #14
    Player
    Tunda's Avatar
    Join Date
    Jun 2024
    Posts
    791
    Character
    Tunda King
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Magikazam View Post
    Idk I would find it kinda sad if other job button just combined, I don't want to just spam the same key during 90% of my filler.
    Spamming 1111 or 2222 or 3333 is bad
    But if you mean spaming:

    121
    211
    122
    212

    This is not spamming this is perfection for what it is as dual welding job
    (1)

  5. #15
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    I've been enjoying Viper a great deal. It is filling that melee dps slot I've not really been using in recent years. Reaper isn't really my thing, and SAM has become somewhat overwhelming over these past couple of expansions. Don't really care for the rest either. So, having Viper as a melee dps job has been wonderful. I will definitely get a lot of play time out of it. All of that said...no, not every job should be like Viper. There should be a variety of playstyle options. Always.
    (1)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  6. #16
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Magikazam View Post
    Idk I would find it kinda sad if other job button just combined, I don't want to just spam the same key during 90% of my filler.
    It's good when you have 2 combos like VPR but on DRK or RPR that would be a hellish boredom.
    (1)

  7. #17
    Player
    BokoToloko's Avatar
    Join Date
    Jan 2017
    Posts
    334
    Character
    Boko Toloko
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    VPR pretty much pointing you at the next button you must press feels a bit boring. PCT, on the other hand, feels like proof Square Enix can compromise engaging job design and 2 min CD bursts meta and should be the grounds to further demand improvements on several of the current jobs' design looking forward. Looking specially at Summoner.

    Also, I need to stress this out: VPR feels awful on synched down content, specially 50 and below.
    (0)

  8. #18
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by BokoToloko View Post
    VPR pretty much pointing you at the next button you must press feels a bit boring. PCT, on the other hand, feels like proof Square Enix can compromise engaging job design and 2 min CD bursts meta and should be the grounds to further demand improvements on several of the current jobs' design looking forward. Looking specially at Summoner.

    Also, I need to stress this out: VPR feels awful on synched down content, specially 50 and below.
    To be fair, very few jobs are fun to play 50 and below. This isn't a Viper exclusive issue. Honestly, they should just let us keep our rotations but scale the damage down, though that would probably require rebalancing all of those instances.
    (3)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  9. #19
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,152
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Vahlnir View Post
    To be fair, very few jobs are fun to play 50 and below. This isn't a Viper exclusive issue. Honestly, they should just let us keep our rotations but scale the damage down, though that would probably require rebalancing all of those instances.
    All jobs feel bad below 50. VPR has the distinction of somehow being the only non healer that feels bad below 90

    They need to stop locking the big job mechanic of new jobs behind the level you start the expansion it launched in

    VPR has this with reawaken, RPR with enshroud, GNB with continuation and DNC with technical

    Ironically PCT only gets comet at 90, it’s 3 muses are at least accessible (if not complete) at 70
    (1)

  10. #20
    Player
    Avindr's Avatar
    Join Date
    Apr 2022
    Posts
    9
    Character
    Avi Soma
    World
    Ravana
    Main Class
    Miner Lv 100
    Just imagine for a moment having different jobs that suite the varying tastes of different types of players... Madness I know!

    Bro I will quit the game instantly if they made all jobs like Viper. It's hands down the most boring melee. It's like they took summoner and made it a melee. Holy cow I hope SE looks at these forums for what not to do because it's a treasure trove for that.
    (5)

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