The whole scenario surrounding the Endless just felt cartoonish to me. Why does the game feel the need to remind you that what you're doing is morally okay and that they're not "real" every five minutes? Why doesn't even a single one of them express reservations or objections to being deleted? We're obviously supposed to see them as people from all the heartfelt parental goodbyes and and the fact that Sphene and Cahciua have their own objectives and agency, but they don't act like people, they act like props engineered to deliver the theme. It feels like the game is terrified of making the player feel at all uncomfortable or complicated about what they're doing, and it saps all pathos from the situation. What could have been a painfully bittersweet sequence where we have to do something the game admitted was complicated to save the people we love ended up feeling uncomfortable and emptily sentimental. It was weird.