Tanks and most Dps received skills that heal or mitigate dmg for a reason. Let them use all of their skills. There is no I in team.
This is what happens when healers get nothing but spamming one DPS button for years. They get used to it and cannot handle basic tasks because the game never taught them how or why. This has hurt the game so much I don't even know what to say.
Every healer is equipped with stuff they can do while moving.
If players make mistakes during poison splashes and get hit, it's not the healer's fault if they die. Healers CAN be safety net and compensate for mistakes. In fact, this is one of their main purposes in every party. But playing mechanics always comes first. If for whatever reason you have no instant casts left or are overwhelmed because someone failed a mechanic - focus on yourself first and on everyone else second. Don't feel like you have to compensate for everything. Just keep trying your best and you'll improve at saving players in no time ^_^. Just don't forget to save yourself first!
by the time i see what arm he is raising and i start moving the fast-telegraphing poison aoe in the middle has already appeared and is gonna clip me because it snapshots too quickly... i mean, look at this! how are you expected to handle this if you have cast bars?
https://youtu.be/3xRhxC5rlPI
I've been stuck here for days! been trying to do it with trusts because i can't stand being yelled at and vote abandoned anymore
If you're going in with trusts why not just follow them? Their spots will always be safe. You can safely stack with them to avoid the poison.by the time i see what arm he is raising and i start moving the fast-telegraphing poison aoe in the middle has already appeared and is gonna clip me because it snapshots too quickly... i mean, look at this! how are you expected to handle this if you have cast bars?
https://youtu.be/3xRhxC5rlPI
I've been stuck here for days! been trying to do it with trusts because i can't stand being yelled at and vote abandoned anymore
edit:
I also noticed something in your video. You may not know this, because it is kind of counter-intuitive. As soon as the orange AoE markers are gone, you can already move back to the center and the poison will not hit you. Standing in the middle reduces the amount of movement required for dodging, giving you enough time to walk away when an arm indicates the unsafe side. You are waiting too long after the poison spread. Because of this, if your side turns out to be the unsafe one, you have to walk more and the mechanic becomes harder to deal with.
Last edited by Xelanar; 07-18-2024 at 06:09 PM.
no you can't, because healers shouldn't be standing that close to the boss, i have to be standing further away but at the same time i can stand like even further back to avoid the puddles that take up so much room because i need to be just close enough for phlegma to make sure i'm trying to use my phlegmas and they don't overcap for too long...
Clicking skills WILL make you not be able to focus too much on the boss because you would be clicking your hotbar to see if you clicked it right, that's why it's making you not notice the boss's movements fast enough.by the time i see what arm he is raising and i start moving the fast-telegraphing poison aoe in the middle has already appeared and is gonna clip me because it snapshots too quickly... i mean, look at this! how are you expected to handle this if you have cast bars?
https://youtu.be/3xRhxC5rlPI
I've been stuck here for days! been trying to do it with trusts because i can't stand being yelled at and vote abandoned anymore
If you're running with trust, and you already know it's a two side attack during that phase, just don't cast heals or barriers, focus on the mech first until you get used to the timing, since NPCs can run correctly without them dying.
It's fine to put things down first and learn mechanics or understand them, the more you're anxious to clear the fight the more you're going to make mistakes.
btw I watched your video, the poison DOT is you running into the 2 blobs in front of the boss, not from the orange aoe.
I have some questions, go deep inside you and try to answer them, i don't need excuses.by the time i see what arm he is raising and i start moving the fast-telegraphing poison aoe in the middle has already appeared and is gonna clip me because it snapshots too quickly... i mean, look at this! how are you expected to handle this if you have cast bars?
https://youtu.be/3xRhxC5rlPI
I've been stuck here for days! been trying to do it with trusts because i can't stand being yelled at and vote abandoned anymore
Why do you cast your party mitigation AFTER the Boss AOE
Why don't you use sprint to run.
Why do you move to the right, when the boss lifts his Arm to the right instead of left.
Why dont you go back to the middle after the boss has done the first stomp to reduce the walking distance.
Why do you move so far out to the left, increasing your walking distance.
Why do you run through the poison in the middle taking unnecessary damage.
Why don't you heal yourself after taking the first hit.
I wish i wasnt at work right now so i could respond to you video better.
Last edited by Arohk; 07-18-2024 at 06:24 PM.
Who told you healers are not allowed to stay in melee range? Healers can stay wherever they want as long as they are not obstructing anyone. And during that specific mechanic they are not.no you can't, because healers shouldn't be standing that close to the boss, i have to be standing further away but at the same time i can stand like even further back to avoid the puddles that take up so much room because i need to be just close enough for phlegma to make sure i'm trying to use my phlegmas and they don't overcap for too long...
Healers should always be in melee range unless mechanics force them outno you can't, because healers shouldn't be standing that close to the boss, i have to be standing further away but at the same time i can stand like even further back to avoid the puddles that take up so much room because i need to be just close enough for phlegma to make sure i'm trying to use my phlegmas and they don't overcap for too long...
Nobody should be in narnia because they are a ranged
As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.
I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess
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