Quote Originally Posted by Kasathar View Post
Themepark and on-rails are very different. I don't mind having a little more direction (although the system in place is pretty good) but I definitely don't want an experience reminiscent of the Space battles in SWTOR (now, that's "on rails")
the flight missions in SWTOR were on rails. you had a set path. you could not deviate from it. all you could do was shoot at stuff. to me, this is what being on rails means to me.
Rail shooting is a genre in itself. It has nothing to do with MMOs and it was just a "mini game" in SWTOR. Rail shooters are games like Space Harrier, REZ, Child of Eden... I don't really see why these are mentioned in this thread. "Rail" is just being use to say "lot of guidance"...

I'd like a game like that. I enjoy figuring out those kind of things.
But how many does? And in general, how big is the population enjoying that?

Don't get me wrong, I played XI, I went through it, took me 2hr to get out of Windurst alone, and I enjoyed it. Now I gave this game to lot of people around me, trying to drag their in. Most of them were used to modern MMOs, they all left before reaching lv15... Why? Because of the lack of directions.

Giving more directions to players with a possibility of turning off hints will always be a winner versus giving less directions. If a feature is there and you don't like it, do not use it. But if a feature is missing and you really want it, what are you supposed to do?

Also people saying please use wiki are sure English speakers. Looks like they have no idea how this work out for French (or German) players. Resources are very limited in French since the community is way smaller, and the part of the community not speaking English is even smaller... Which mean outdated wiki or even no wiki at all. When content gets released, it takes ages before seeing pages translated into French etc. So these players are automatically left out because the game fails to provide them with directions and wikis/community as well.