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Thread: MMO on Rails

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  1. #1
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    XIV is already unchallenging because of the Teleport system. You are allowed to travel to places you never visited before, even MMOs people here call "easy" do not allow a such thing to happen.

    Being instantly teleported to a location is convenient, not "easy" as long as you visited the place before. When I'm doing the same raid every week with my guild, one player running to the entrance should be enough to teleport the whole raid, wherever we are on the map. I shouldn't be forced to run to a place every single time.

    People want more challenge in their game, but they want the challenge to be well located. As in, challenge in their raid encounters, challenge figuring boss mechanics etc. Not challenge of running hours from A to B. No one wants that, it only add frustration.
    (2)
    Antipika.
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  2. #2
    Player

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    Quote Originally Posted by Antipika View Post
    XIV is already unchallenging because of the Teleport system. You are allowed to travel to places you never visited before, even MMOs people here call "easy" do not allow a such thing to happen.

    Being instantly teleported to a location is convenient, not "easy" as long as you visited the place before. When I'm doing the same raid every week with my guild, one player running to the entrance should be enough to teleport the whole raid, wherever we are on the map. I shouldn't be forced to run to a place every single time.

    People want more challenge in their game, but they want the challenge to be well located. As in, challenge in their raid encounters, challenge figuring boss mechanics etc. Not challenge of running hours from A to B. No one wants that, it only add frustration.
    It also tells me that challenge people don't want is "I don't wanna read!", Heck, they could have the npcs tell exactly where to go and how to get there and people would still be like, HOW DO I GET THERE!?!?! We don't NEED an arrow pointing to where some gobs are, go out and find em! We don't need a bubble saying HEY QUEST HERE! We definitely don't need HEY THERE IS A NM IN THIS LOCATION, BET YA CAN'T FIND EM!!!! lol it's really laughable. Like, this game should have adventure, it's not even about challenge, it's about laziness. Hell, I'm a super lazy guy, but do I wanna get even more lazy? No.

    With silly things like that going to be added, they might as well add auto path. So everyone can just go afk and have the game play it self.
    (2)

  3. #3
    Player
    Seif's Avatar
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    Mar 2011
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    Seif Dincht
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    Balmung
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    Marauder Lv 72
    Quote Originally Posted by Rokien View Post
    It also tells me that challenge people don't want is "I don't wanna read!", Heck, they could have the npcs tell exactly where to go and how to get there and people would still be like, HOW DO I GET THERE!?!?! We don't NEED an arrow pointing to where some gobs are, go out and find em! We don't need a bubble saying HEY QUEST HERE! We definitely don't need HEY THERE IS A NM IN THIS LOCATION, BET YA CAN'T FIND EM!!!! lol it's really laughable. Like, this game should have adventure, it's not even about challenge, it's about laziness. Hell, I'm a super lazy guy, but do I wanna get even more lazy? No.

    With silly things like that going to be added, they might as well add auto path. So everyone can just go afk and have the game play it self.
    I sense a XIII joke coming up...
    (0)

  4. #4
    Player
    Laraul's Avatar
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    Nov 2011
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    Laraul Lunacy
    World
    Hyperion
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    Gladiator Lv 70
    Quote Originally Posted by Nikita View Post
    Wasn't one of the reasons for XI originally having no windowed mode being that Tanaka saw it as an unfair advantage that PC players could look everything up if it was allowed and PS2 players couldn't?
    No of course not. The PC version was a hastily done port of the PS2 version. And I assume they thought just a simple notification upon the loss of full screen would suffice as the user would then be able to log in again.

    Quote Originally Posted by Rokien View Post
    It also tells me that challenge people don't want is "I don't wanna read!". BLAH! BLAH! BLAH! BLAH! BLAH! BLAH! it's really laughable. Like, this game should have adventure, it's not even about challenge, it's about laziness. Hell, I'm a super lazy guy BLAH! BLAH!
    We all believe your a super lazy guy Rokien. No need to tell us so enthusiastically.

    What does reading and lazy ness have to do with the game? You mean it's lazy for people to not look stuff up and read what to do? Rather than wonder aimlessly without a clue? Hmmm... interesting perspective.
    (0)
    Last edited by Laraul; 08-02-2012 at 02:46 AM.