Quote Originally Posted by SuzakuCMX View Post
>_> You can get to 30 in less than a week.



I'm not sure you know what an MMO is. You can get to 30 in like 15 hours of gameplay if you stick to leves only/parties (though there are no low-level parties since most of the playerbase is already 50 and there's hardly any low-level players that want to party or aren't being Pleveled).



There is interesting content at low-mid levels, just nobody actually does them. I'm talking about the lower-level NMs and the public dungeons. Those start at ~17, which is easily doable in 2 days. So you can start doing content after 2 days of playing.



Wait for 2.0. CC was sorta overcomplex to the point of being prohibitive (at least the first one). XI scared a lot of the players away because of a lack of guidance and "complexity." If you're looking for something complex to the point of scaring a lot of players away, FFXIV isn't the MMO for you. Of course, the guidance will probably be toggled off just like the current pop-up messages, optional leve tutorial, and mouseover help text....so you can have your "complexity" if you want it.
Whoops I meant a single player rpg sorry.
But yeah I have to say if not for the one single dungeon there isn't any content that has diverted from those 2 points.

I don't think previous FF games are impossibly complex as you seem to think but different folks different strokes I guess.

Also adding depth to gameplay isn't as simple as toggling hud elements as some seem to think.
Again I'd look at previous FF games because there's endless ways to do that.

They said 2.0 will not be as leve sentric but I really hope these new quests aren't just like leves and give the player more freedom to do them in their own way.