Quote Originally Posted by CKNovel View Post
No, before you couldn't delay your Sonic break otherwise every next use would suffer from that delay.
In EX1 you can delay Sonic break use in a 60s window to have it on the add rather than the boss that is about to disappear.
Next NM window, you'll have Sonic break not delayed and able to use it earlier. And since SB has a 30s dot, it's great to be able to shift it around in your NM window.

Another example: On MCH you can also use Chainsaw on cooldown but hold Excavator to strike both the feather and the boss.
We have more flexibility on tools rather than blindly using them on cooldown or delaying them and having them permanently delayed.
This sounds like poor cooldown management to me. Alternatively this could also be yet ANOTHER issue with the 2 minute META.

Quote Originally Posted by CKNovel View Post
Lionheart exactly exist for the purpose of removing the oGCD bloat GNB suffered.
Remember that in EW, Gunbreaker 120s had 8 oGCDs spread over 8 GCDs during its NM window. When you needed to kitchen sink mitigation, it simply sucked.
In Ultimate it was especially tiring.
I can see WHY you came to this conclusion, I just don't agree with, since Gunbreaker SHOULD be a high skill ceiling job when it comes to oGCDs such as more Continuation skills and 3 charges on ALL defensives, but again the 2 minute META kinda makes it hard for Gunbreaker to do that... Also kitchen sinking defensives feels more like poor game design as opposed to a tank buster followed by a raidwide AoE every 30 second intervals, which would make boss encounters feel more engaging as a result, unless they do kitchen sinking every 30 seconds in which case we end up right back where we started...