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  1. #11
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    It always take them until x.2 patches to finally get a hang of the balance, not sure if its because they have a lot of other things to do for release, but usually they take notice of all those things but take time to change them
    (0)

  2. #12
    Player
    Andevom's Avatar
    Join Date
    Aug 2013
    Posts
    720
    Character
    Andevom Vonskivaux
    World
    Diabolos
    Main Class
    Dragoon Lv 100
    The buff to Warrior is honestly high comedy.

    "No, no, no! Look guys! We don't favor them! We nerfed one of their abilities!"

    Under the table to WARs

    "Here you go guys, don't tell anyone. Love you."
    (3)

  3. #13
    Player Aword3213's Avatar
    Join Date
    Nov 2020
    Posts
    863
    Character
    Eizen Aifread
    World
    Typhon
    Main Class
    Monk Lv 100
    Homogenization makes job balance easier.

    Job balance:
    (6)

  4. #14
    Player Isala's Avatar
    Join Date
    Jun 2014
    Posts
    866
    Character
    Isala Zuntrios
    World
    Adamantoise
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Aword3213 View Post
    Homogenization makes job balance easier.

    Job balance:
    Man, that's... Honestly impressive, how they somehow managed to make the new classes both top AND bottom of the list.
    (0)

  5. #15
    Player
    Hanayumi's Avatar
    Join Date
    Nov 2013
    Posts
    1,230
    Character
    Kara Dusksinger
    World
    Mateus
    Main Class
    Scholar Lv 100
    Ngl balance for tanks and healers are fairly decent this time around the difference is minimal, folks just love making big deals from the tinest margins in parses... The Dps however are all sorts if fucked, we'll see what 7.05 drops but wouldnt get hopes up, likely see only 1/2 the Dps get the changes they need by then...
    (0)

  6. #16
    Player
    CaptainLagbeard's Avatar
    Join Date
    Aug 2013
    Posts
    2,309
    Character
    Rhaya Jakkya
    World
    Odin
    Main Class
    White Mage Lv 100
    What little I've tried Viper, it did feel like a lot work to deal underwhelming damage.

    Now personally, I don't mind if some classes are better than others in PvE, but it does create some issues with people going for the meta... As functionally, I do believe every piece of content should be clearable with the worst possible combination of Jobs within the intended party build... Which then makes the best possible combination just easily go through.
    (0)

  7. #17
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Looking at job popularity in ex1/ex2



    Low dps and reworked jobs are not popular. SE wanted to address the latter with reworks for DT but its clear this backfired, given that healer role has no PCT/VPR to skew the numbers clearly this iteration of AST sucks. And BLM being at the very bottom is not surprising either.
    (2)

  8. #18
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,763
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aword3213 View Post
    Homogenization makes job balance easier.

    Job balance:
    It’s so weird they have a system in place to bring content up to the current expansion level (unreal), they then won’t use it except for a few scattered extremes leaving ultimates to rot with 70 kits AND then they still won’t even attempt to balance the low level hits to avoid a situation like PCT 50th percentile being stronger than any other DPS 100th percentile

    Quote Originally Posted by Somnolence View Post
    Looking at job popularity in ex1/ex2



    Low dps and reworked jobs are not popular. SE wanted to address the latter with reworks for DT but its clear this backfired, given that healer role has no PCT/VPR to skew the numbers clearly this iteration of AST sucks. And BLM being at the very bottom is not surprising either.
    Interestingly for all peoples 3 expansion long whining about how SCH is a cluttered mess nobody could actually like (as in it’s dys synergy not core healer issues) it’s still almost neck and neck with SGE which is basically its “lobotomy rework” as a seperate class

    Really doesn’t paint a good image for SGE
    (3)
    Last edited by Supersnow845; 07-17-2024 at 10:13 PM.

  9. #19
    Player
    Somnolence's Avatar
    Join Date
    Jul 2019
    Posts
    418
    Character
    Ixa X'phele
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Hanayumi View Post
    Ngl balance for tanks and healers are fairly decent this time around the difference is minimal, folks just love making big deals from the tinest margins in parses... The Dps however are all sorts if fucked, we'll see what 7.05 drops but wouldnt get hopes up, likely see only 1/2 the Dps get the changes they need by then...
    On the contrary, smaller numbers are misleading so it is actually an opposite situation. Difference between GNB and PLD is 8%, difference between PCT and BLM is 6%.
    (0)

  10. #20
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,121
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    It’s so weird they have a system in place to bring content up to the current expansion level (unreal), they then won’t use it except for a few scattered extremes leaving ultimates to rot with 70 kits AND then they still won’t even attempt to balance the low level hits to avoid a situation like PCT 50th percentile being stronger than any other DPS 100th percentile
    Especially with skill acquisition being as lopsided as it is. PLD doesn't even have access to their gap closer in UCoB or UWU.
    (0)

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