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  1. #11
    Player
    AddictedToWitches's Avatar
    Join Date
    Oct 2018
    Posts
    182
    Character
    Koko Goro
    World
    Excalibur
    Main Class
    Viper Lv 100
    Quote Originally Posted by ty_taurus View Post
    Hello, all.

    My sub ends tomorrow, so I believe this will be my last message for a while--maybe until 8.0. I have not touched a single minute of Dawntrail's story, its dungeons, or its content. Yet it's not because I'm burnt out of FFXIV. On the contrary, I have a very strong urge to play through Dawntrail's content, but what I have absolutely no drive to do whatsoever is put up with Endwalker job design any longer. It's a weird feeling, having both a constant urge to want to play the game and yet dreading the idea of actually playing the game. I want to explore the Story. I refuse to put up with Dosis spam. I want to try Arcadion. I am burnt out of DPS jobs. I want to see the upcoming field operations. I have no interest in trying tank jobs. I feel torn to say the least.

    I'll get to the point. I love FFXIV, but I hate Endwalker PVE job design. I would play through the story as PVP Sage if I could, but I can't, and there's not a single PVE job that I want to touch with a 10 foot pole. Yoshi P, if you truly want FFXIV to be a game for everyone, do better.

    Because this ongoing hyper simplified job design has alienated not just me, but many others who have also resigned and left the game. There has to be a better middle ground that's still approachable but doesn't exclude the players who want to engage with job design. Don't wait for 8.0 to make changes. Just waiting for 8.0 to address these issues is cutting corners when there are things you could do now to make job design more enjoyable without sweeping reworks.

    Make healers more enjoyable now. Leave Viper alone for the players who enjoy its complexity. Restore nonstandard gameplay aspects to Black Mage and other jobs as well. There is a healthy middle ground you can achieve with job design, and this is clearly not it. Goodbye for now everyone, I hope all of you are able to find enjoyment in the jobs even if I cannot and enjoy what Dawntrail has in store. I sincerely hope I can return sooner rather than later.
    honest to god if you still want to enjoy dawntrail just play it with Viper or Picto because they are very well designed and fun compared to other jobs in the game right now, and are probably a good look at what the future will hold for the big job rework they're planning
    (5)

  2. #12
    Player
    Aravell's Avatar
    Join Date
    Aug 2017
    Location
    Limsa Lominsa
    Posts
    1,991
    Character
    J'thaldi Rhid
    World
    Mateus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by DaveFishnomer View Post
    They are right tho, people who want to see this game gets better are the minority, most people are either content with the current state or their personality is so embedded with the game that they see any criticism of the game as a criticism of them.

    The game is most likely (Hope to be proven wrong here) doomed to getting worse with time.
    The thing is though, if these people are so embedded into the game already, the no-brainer thing for SE to do is to cater to the people who want more.

    Because those who are embedded into the game are duty-bound to love anything that the team produces, so catering to us would just increase overall satisfaction. It's a win for all sides.
    (14)

  3. #13
    Player
    FuwafuwaMii's Avatar
    Join Date
    Jun 2024
    Posts
    94
    Character
    Mellow Mii
    World
    Kujata
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Venarius View Post
    Congratulations, you are the target audience. Off to another 10 years of homogenization and designing for the bottom of the barrel.
    Did you just call them bottom of the barrel?
    (10)

  4. #14
    Player
    Willemdarke's Avatar
    Join Date
    May 2024
    Posts
    110
    Character
    Ashtyr Kayne
    World
    Twintania
    Main Class
    Ninja Lv 53
    Nothing fundamentally wrong with simple jobs, there's plenty of reasons one might gravitate towards them... As long as they are diverse and fun to play... And as long as there are complicated jobs for people who desire that.

    Right now the problem is entirely homogenisation. Everything plays and feels the same and the jobs that deviate even slightly get "improvements" to get them in line.

    Even Dancer, by all accounts and easy job, my favourite job. Up until Dawntrail, Dancer was a wholly unique job in that it relied heavily on resource pooling, random procs and quick thinking to adjust to a different/random situation in every pull.

    Dawntrail's destroyed that uniqueness and brought it in line with everything else - just press your glowy buttons when they light up!

    Rip.
    (6)

  5. #15
    Player
    Lyndina's Avatar
    Join Date
    Oct 2014
    Posts
    85
    Character
    Lucie Bonney
    World
    Shiva
    Main Class
    Astrologian Lv 100
    Kinda on the same boat...somehow...the "kick" of a new expansion didnt set in. Normally i would level every class to max...but now...got dancer,monk, scholar and Gunbreaker...and i dont even want to do roulettes anymore. Its gotten stale already...will i quit? Probably not since i bought a 6 month sub right before DT, because i thought that "spark" would set in...but after this msq...no. It didnt.
    (3)

  6. #16
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by Lyndina View Post
    i dont even want to do roulettes anymore. Its gotten stale already
    They said they were changing the encounter designs with DT, and I think a lot of people have said they've delivered on that front so far. Legitimate question, but what kind of content are you expecting? If you could provide some examples, that would be great.

    Circling back to OP, I get your frustration. However, my experience in dealing with major changes is that you don't tackle everything at once. I've said it before, but from what I've seen, it seems like the first thing they wanted to do was change the encounter space. So far, they've done that. Once you have that piece done, now you can focus on individualizing the jobs. Does that mean it will probably be until 8.0? I'm going to say yes based on previous experience. If you can't find a single job you want to play, that seems to me there is something deeper here then just the jobs that is causing you to step away and is a culmination of things, not just one.
    (2)

  7. #17
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,408
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Menriq View Post
    They said they were changing the encounter designs with DT, and I think a lot of people have said they've delivered on that front so far. Legitimate question, but what kind of content are you expecting? If you could provide some examples, that would be great.

    Circling back to OP, I get your frustration. However, my experience in dealing with major changes is that you don't tackle everything at once. I've said it before, but from what I've seen, it seems like the first thing they wanted to do was change the encounter space. So far, they've done that. Once you have that piece done, now you can focus on individualizing the jobs. Does that mean it will probably be until 8.0? I'm going to say yes based on previous experience. If you can't find a single job you want to play, that seems to me there is something deeper here then just the jobs that is causing you to step away and is a culmination of things, not just one.
    Because while encounters were pretty stale in EW the jobs have been stale since ShB

    It’s hard to find a job to be engaged with the better content when they are 21 versions of food colour dyed oatmeal
    (16)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #18
    Player
    EdwinChucklenuts's Avatar
    Join Date
    Nov 2023
    Location
    Gridania
    Posts
    94
    Character
    Edwin Saebeorn
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ty_taurus View Post
    My sub ends tomorrow
    Hey can the rest of you guys do this too pls
    (5)

  9. #19
    Player
    ThaCa's Avatar
    Join Date
    Mar 2022
    Posts
    853
    Character
    Wise Fuchsia
    World
    Phantom
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Doomfist View Post
    You could always just stick to PVP, try out new jobs there as well. I know when I got into crystal conflict, I finally unlocked every job to try them out and learn them for CC.
    I'm doing this currently. I just hope they give us something big to grind for.

    The augmented Hellhound weapons were step in right direction. Having full armor set that can be upgraded would be amazing.

    There's so many options they could do to encourage playing PvP more, but currently it's pre-season in Ranked and the rewards have been really lackluster for a long time.
    You get the Series completed in no time with semi-active playing and then just float Trophy Crystals like mad.

    Most of the players got their Ranked plates and titles during the first 2 seasons and just left since we are getting just repeats with different numbers.
    (2)

  10. #20
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    159
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    I think OP is being overly dramatic, since this issue is so very specific

    I dont believe its possible to make FFXIV a game for everyone, but you can please most and I think that's what YoshiP is trying to do.

    Would designs like Viper or Picto be better for the OP since they like PVP? Ive never played Sage PVP so i have no idea how different it is
    (4)

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