A long cooldown is not good either. It makes schedules rigid and prevents PUGging.
Think Dynamis in FFXI and how many LS leaders went emo when their members ran an event with another LS.


A long cooldown is not good either. It makes schedules rigid and prevents PUGging.
Think Dynamis in FFXI and how many LS leaders went emo when their members ran an event with another LS.
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