Quote Originally Posted by CrystalAurora View Post
It won't change as long as melee players believe they are god's gift to the world and that they are sweating so hard in a game with as low of a skill ceiling as an MMO.

It obviously sucks to play RDM and SMN knowing that your damage is going to be severely gimped when you are just trying to play your favorite class. But hey at least you can sometimes be in the mood to play PCT/BLM and do high damage if you want in savage.

If you're playing physical ranged you have no options when it comes to having the chance to carry the DPS load for your group or party finder if you are a good player.

Melee really believe that their rotations are hard because they have to be within a few yalms of the boss to execute them...even though that is where literally everyone in the party sits for the majority of the fight.
Machinist is actually surprisingly competent at it, it's not as good at it as SAM or Picto in terms of RDPS, but it's middle of the pack in ADPS and will absolutely give anyone with partywide damage boosts a (slightly) higher parse because the burst phase is so chunky and uses the raidwide buffs much better than BRD and DNC.

...though that being said, it is sad to think that you get more from being perfect on a melee dps or BLM compared to being perfect on MCH