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  1. #1
    Player
    MaaryZeleste's Avatar
    Join Date
    Aug 2021
    Posts
    23
    Character
    M'aary Zeleste
    World
    Louisoix
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lanvaldear View Post
    Last expansion, with very few exceptions, it was better to bring 3 melee and 1 ranged. That ranged being blackmage. The 1% buff from bring a pranged wasn't worth it until the very end of the xpac when BRD caught back up after rDPS scaling. So I guess at that point, it will be a taste of their own medicine?
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    (3)

  2. #2
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,518
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    Why does the 4th DPS have to default to a melee (PCT has slightly altered it this expansion)

    Why are they actively trying to dissuade you from bringing more than one phys ranged or more than 1 rezz caster. That 4th spot should be free for any role but the devs seem intent on making it specifically a melee slot that PCT and BLM can sometimes fill because they need compensation for not having a rezz
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  3. #3
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Why does the 4th DPS have to default to a melee (PCT has slightly altered it this expansion)

    Why are they actively trying to dissuade you from bringing more than one phys ranged or more than 1 rezz caster. That 4th spot should be free for any role but the devs seem intent on making it specifically a melee slot that PCT and BLM can sometimes fill because they need compensation for not having a rezz
    I'm guessing it's role popularity.
    We have 6 different melee jobs and 3 different phys range jobs.
    It's reasonable to tax the ranged advantage in a game like this, but i do think it's too much for how little it actually comes into play.
    If BLM can do the same dps as a melee then so should a Machinist, but only if it loses it's mits and gets a more complicated rotation. Because utility and ease of use should 100% be taxed.
    If you just let all phys range do the same dps as a melee then you're strongly discouraging people from playing melee, because ranged uptime is completely free.
    You don't have to take risks to get that extra GCD in, learn how to play at a sweet spot during mechanics and you don't have positionals.
    (1)

  4. #4
    Player
    Lanvaldear's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    50
    Character
    Luzu Mel'marta
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    Let me rephrase that then. There was no noticeable difference in output bringing 3 melee and a BLM. There was/is when bringing 3 ranged and 1 melee.
    And, no, forced metas are not a good thing and not something that "should be". In fact, this wasn't even a thing until EW. In ARR, HW, SB and ShB, you could bring any composition you wanted and it wouldn't effect output noticeably.
    (0)