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  1. #10
    Player
    EdwinLi's Avatar
    Join Date
    Aug 2013
    Posts
    4,887
    Character
    Edwin Li
    World
    Balmung
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Valence View Post
    What would it take for melees to actually shut up about rphys being "easier" than melee for once? Harder rotations (because ohboy, melee rotations are hard amaright)? Even if you make it galaxybrain people would still say rphys players are second rate players. Or maybe cast times so there is only casters and melees left? What do you want us to be?
    At this point they should just do what most old MMOs do with the whole DPS job situation. Do not give a care about the aspect of them be Melee, Range, and Mages. Just make them all do BIG damage and do not let the whole Mobility aspect of a job affect them.

    If players want the enjoyment of big DPS with melee range encounters then let it them just play Melee DPS, if they want Mage Experience with cast time to do BIG DPS then let them be mages, and if they want to do big DPS equal to Melee and Mages without the risk of Melee and Mage's cast time then let them play Physical Range DPS.

    This is how it mostly was in older MMOs and why Gun Jobs (or any mobile DPS jobs sometimes) in those that introduce them tend to be absurdly overpowered and it is just mostly player choosing melee, mages, or range as a preference.
    (1)
    Last edited by EdwinLi; 07-18-2024 at 11:33 AM.