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  1. #1
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,690
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    I love how when people go “hey maybe phys ranged shouldn’t be so bad the only reason you even bring them is an arbitrary 1% buff for bringing the role even though at least one of them is quite complex” the immediate response is “oh so you want triple physical ranged comps”

    No people are just sick of phys ranged holding on by nothing more than an invisible buff they don’t even actively contribute to and melee just arbitrarily doing more damage because they exist when it’s meant to compensate for downtime that they never put in the game
    (5)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  2. #2
    Player
    MaaryZeleste's Avatar
    Join Date
    Aug 2021
    Posts
    23
    Character
    M'aary Zeleste
    World
    Louisoix
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lanvaldear View Post
    Last expansion, with very few exceptions, it was better to bring 3 melee and 1 ranged. That ranged being blackmage. The 1% buff from bring a pranged wasn't worth it until the very end of the xpac when BRD caught back up after rDPS scaling. So I guess at that point, it will be a taste of their own medicine?
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    (3)

  3. #3
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,690
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    Why does the 4th DPS have to default to a melee (PCT has slightly altered it this expansion)

    Why are they actively trying to dissuade you from bringing more than one phys ranged or more than 1 rezz caster. That 4th spot should be free for any role but the devs seem intent on making it specifically a melee slot that PCT and BLM can sometimes fill because they need compensation for not having a rezz
    (4)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  4. #4
    Player
    GoatOfWar's Avatar
    Join Date
    Jul 2022
    Posts
    976
    Character
    Pepper Oni
    World
    Twintania
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Why does the 4th DPS have to default to a melee (PCT has slightly altered it this expansion)

    Why are they actively trying to dissuade you from bringing more than one phys ranged or more than 1 rezz caster. That 4th spot should be free for any role but the devs seem intent on making it specifically a melee slot that PCT and BLM can sometimes fill because they need compensation for not having a rezz
    I'm guessing it's role popularity.
    We have 6 different melee jobs and 3 different phys range jobs.
    It's reasonable to tax the ranged advantage in a game like this, but i do think it's too much for how little it actually comes into play.
    If BLM can do the same dps as a melee then so should a Machinist, but only if it loses it's mits and gets a more complicated rotation. Because utility and ease of use should 100% be taxed.
    If you just let all phys range do the same dps as a melee then you're strongly discouraging people from playing melee, because ranged uptime is completely free.
    You don't have to take risks to get that extra GCD in, learn how to play at a sweet spot during mechanics and you don't have positionals.
    (1)

  5. #5
    Player
    Lanvaldear's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    50
    Character
    Luzu Mel'marta
    World
    Balmung
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    Let me rephrase that then. There was no noticeable difference in output bringing 3 melee and a BLM. There was/is when bringing 3 ranged and 1 melee.
    And, no, forced metas are not a good thing and not something that "should be". In fact, this wasn't even a thing until EW. In ARR, HW, SB and ShB, you could bring any composition you wanted and it wouldn't effect output noticeably.
    (0)

  6. #6
    Player
    MaaryZeleste's Avatar
    Join Date
    Aug 2021
    Posts
    23
    Character
    M'aary Zeleste
    World
    Louisoix
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Supersnow845 View Post
    Why does the 4th DPS have to default to a melee (PCT has slightly altered it this expansion)

    Why are they actively trying to dissuade you from bringing more than one phys ranged or more than 1 rezz caster. That 4th spot should be free for any role but the devs seem intent on making it specifically a melee slot that PCT and BLM can sometimes fill because they need compensation for not having a rezz
    It makes sense for double melee to be the default because you have two tanks that are melee and two healers that are ranged so you end up with a 4 ranged/4 melee split, and because there are 6 melee dps/7 ranged dps. Casters shouldn't have any rezzes at all tbh.
    (3)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,690
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    It makes sense for double melee to be the default because you have two tanks that are melee and two healers that are ranged so you end up with a 4 ranged/4 melee split, and because there are 6 melee dps/7 ranged dps. Casters shouldn't have any rezzes at all tbh.
    That’s why the term fake melee exists, casters/phys ranged are at no disadvantage by standing in melee range (hell healers should always be there except during mechanics). Them making extra melee jobs is digging their own hole. VPR shouldn’t exist it should have been a phys ranged this expansion

    Creating a problem isn’t a justification for the problem to exist
    (3)
    As a healer main in this game for nigh on 14 years all I can say is that I’m tired. My role has been eroded of complexity and expression for 3 expansions. I’ve watched the tanks do my role for me for 2 expansions and my feedback and critiques continue to fall on deaf ears.

    I have no idea who modern healers are designed for but I know now it’s not me. This is the first expansion I’m truly considering dropping the healer role and not returning, so if that was the goal- congratulations I guess

  8. #8
    Player
    angienessyo's Avatar
    Join Date
    Jul 2017
    Posts
    464
    Character
    Khulan Noir
    World
    Cactuar
    Main Class
    Ninja Lv 100
    From what we've seen they are making melee work for their uptime this time around, which is great. Phys ranged needs some love as they're definitely not doing great atm. I can't speak for all casters as I primarily play RDM, but at least on the RDM side of things they mostly resolved our main issue from Endwalker. Which was us struggling to maintain uptime when there's a lot of consistent movement, which is basically fixed. Our only lingering problem is we still get weirdly punished during 2 minutes on fights that force the caster to disengage. Imo the casters should be a lot closer to the non selfish melee, including RDM/SMN. And obviously poor BLM needs a lot of love right now, but once it does get that love I can see double caster coming back in a big way with PCT.
    (0)

  9. #9
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    You're never bringing three melee to a party, you can bring triple ranged and it's fine, what do you people want exactly? Triple ranged being standard? Melee being so weak that you bring quad ranged?
    Splitting them into melee and ranged is incredibly dishonest. It's not ranged it's magical ranged and physical ranged. They're two different roles
    (0)

  10. #10
    Player
    LilyPendragon's Avatar
    Join Date
    Aug 2011
    Posts
    156
    Character
    Jasnah Kohlin
    World
    Louisoix
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by MaaryZeleste View Post
    There literally wasn't a single savage fight last expansion where anyone brought triple melee. You can look at the speed kill logs, every single rank 1 had double melee and one physical ranged/one caster (as it should be).
    Melees insisting double melee should be the default as usual. No surprise there. Double melee shouldn't be any more the default than double caster or even double physrange, but melees were so catered to during EW that they thing double melee is something they're entitled to
    (3)

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