You do have to move forward, you definitely have to fight the bosses, and of course you have to be a DPS. But it's still preferable to tab out for the trash pulls. Only adds around 5 minutes.
its so interesting how there is a whole post on Twitter/X showing some details regarding OP - this person claims to know how they are playing their job and that they've been playing the game for 6 years and the reasons they are giving are valid...
when they havent even cleared any content... "at all" this isnt even considered casual at this point... you are CLEARLY not even trying to give a thought into clearing anything, including normal content.. what you are saying is you want to stand there, get hit by every mechanic, mess up in each and every single one of them, and still get the clear. is that really what you want ? you are ridiculous and people need to stop giving you attention.
Like anyone else OP is entitled to their opinion, but then they shouldn’t be surprised that their opinion doesn’t hold a lot of weight when they don’t look at and analyze fights objectively and base their opinion on their own personal grievances with the content without trying to properly engage with it or sticking to the facts…
Hello, I will allow myself to express an opinion, and I don't care if it does not please the opposing opinions.
For me, the current normal content is refreshing, and I agree in part that it takes us out of the usual repeating patterns.
On the other hand, and I say this, what some people do above amounts to blackmail, if you want to stop your subscription because the game no longer suits you, you are free to do so.
But you can't tell people to understand you and adapt the game to YOUR desire, you're asking them to think about you, and I'm going to ask in return to think about those who have been asking for real changes on the game for a long time. difficulty and game mechanics.
Some say that the community is changing, and I don't agree, players are just behaving like capricious children who ask a majority to comply with the requirements without compromise from a few people who can't do it. It's like I'm threatening to quit the game because I can't get a house and a submarine, that doesn't make any sense, because getting there takes time, patience and effort and it's normal.
Before blaming others, also try to be empathetic instead of justifying a form of selfishness.
EDIT : And I apologize for only being registered today, I didn't know that seniority was required to have the right to express a respectful opinion.
Last edited by Allysios; 07-19-2024 at 08:53 PM.
A lot of people are, for some reason, just fearful of dying.
Dying is part of learning fights and has no real downside.
When you wipe to a fight, you start over and do it again.
Often, people will be supportive and help you with whatever you struggled on.
I will never understand people who play an MMO but have anxiety doing no pressure content when so many people are super nice.
I'd rather the game not go back to making every normal difficulty fight a piñata that spits out free loot for just hitting it.
Casuals have been catered to for years with the story and now that you have to use a single braincell to play you get mad lol. It is not a bad thing to challenge players and have them actually need to learn mechanics. The game shouldnt play itself for you
A wise woman once said some really important words:
''Thou must live, die and know'' with the following meaning , if you're good at catching the meaning as you are with Aoes : ''Learn from the past''
in this context, learn from your mistakes.
This is a good thing. Dawntrail is not to hard. It should be more difficult to be honest. I like wipiing and learning in raids. The alliance raid better be brutal as hell as well.
Like, op's willing to exclude the opinion of people who aren't casuals according to him because the content isn't made for them. Maybe normal raids aren't meant for him, so we can safely exclude his opinion ?
I realize this might sound mean, but it's his standards, which like... Demonstrates a bit the kind of character we're dealing with ? :P
seriously, does no one know the difference between fun / engaging content AND between hard / difficult content??
...
the problem here is that casual content has become too hard, as a means to make them more fun / engaging.., BUT the can / should be able to keep them casual easy, but more fun / engaging
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