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  1. #231
    Player
    Sujaki_Nhakal's Avatar
    Join Date
    Aug 2013
    Posts
    72
    Character
    Sujaki Nhakal
    World
    Balmung
    Main Class
    Warrior Lv 100
    I'm sorry but whoever thinks any of the NORMAL Dungeon and raid content is hard, should seriously stop playing the Game and play Palia or get good at the game finally.

    I did half of the Dungeons during leveling with Trusts and half with People and not one time i thought they were hard. on my way to Lvl 100. And i only did Dunegons once during leveling so only gear i really picked up on my way there are the Gear you get form Quests the one or two piece from actual dungeons drops.

    The only thing i can agree is annoying as heck is Strayborough, because of the Annyoing Adds and the second if nobody pays attention where the possesed cups are.

    The Raid is prefectly tuned for normal. I play from Eu on NA and even i can dodge 95% of the stuff unless i sleep and not move in time or be blind, but that is fine. You can recover from it.


    I love that the PvE Content is a bit more spicy in general in DT and not a snorefest like EW was. None of those Dungeons truly were interesting after the first run.
    (1)

  2. #232
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SamLeens View Post
    cropped
    As I said before, if someone bought a skip, then the expectation should come that they still need to learn the game. The game at level 100 should not be designed around people who effectively just started playing, they are outliers and the skip even tells them to start with the basics before jumping into content.

    When I say that it is fun to optimize for uptime and mistake-less play, that is very much subjective. Which is why the option to not do that is there. Some people don't want to optimize, and that's fine. They don't have to, the content is just as clearable if you have 100% gcd uptime vs 20%. It just takes longer, but not as much as you think. If people find the content too difficult, I doubt they're the kind of people who enjoy optimizing anyways, as (this might be mean) an optimization mindset requires a desire to improve at the game. Some people just wanna see the cutscenes and get the pretty glam. But unfortunately, for a reward to mean anything it must require some effort. That is just a fact. If people want rewards with no effort beyond paying a monthly sub for the game... that sounds more like gacha than an enjoyable game.

    (Sorry, I'm replying to your responses in order, but editing the quote reply on mobile is a pain)

    I don't really know what instant death mechanic in dungeons youre referring to. Most times you get either a stun, or a vuln and some heavy damage, but I cant remember anything that just outright killed me in one shot. Apart from maybe the final boss of the circus dungeon i cant remember the name of? Something dreadwalk.

    The thing is about saying 'I accept this is a problem for you, but not for me' is that this person, OP, is trying to get the game changed for them. The fights being too easy was a problem for me, because I dreaded doing them. Them being more challenging gives me something to do, but they still aren't like, overly punishing so much that I need to fixate like I do in extreme or higher content. I was so happy going through the story and I couldnt just turn my brain off for every piece of content like Endwalker, and it boggles my mind that people want it back. Because I wasn't a good player at the start of Endwalker, I was still casual. But i kept losing focus midway through and eating shit because things were just so boring. Dying because a fight is hard is one thing, but have you ever died because you started zoning out bc of lack of fun? Of course, the beauty of it was... I just got raised and got back into it. Because ultimately, I feel like people miss a big point. Dying is okay. Missing damage is okay. Wiping is okay (especially with the change to shortcuts in dungeons). This aversion to all failure points as OP seems to advocate for is part of why even the devs admitted that EW was a step too far.

    As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
    (6)

  3. #233
    Player
    Zolvolt's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    498
    Character
    Zolmation Volt
    World
    Sargatanas
    Main Class
    Blue Mage Lv 70
    Isn't it natural to die when you don't know how the mechanics work? I mean it's brand new. You'll be effortlessly clearing once you have it down. You lotterally had 4 brand new, different fights, thrown at you. That's a lot to learn. Ofcourse you're going to die a bunch at first. But that's the fun of it.

    Idk, it's optional content. It'd not designed to get a duty completion while snoozing.
    (1)

  4. #234
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kissune View Post
    As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
    AST is RN the best healer, dw the job will be kept alive.
    (0)

  5. #235
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alzinor View Post
    AST is RN the best healer, dw the job will be kept alive.
    By kept alive, I mean by people who have a passion for what it is. Not meta slaves. Those people would discard astro as soon as white mage gets its inevitable buffs
    (0)

  6. #236
    Player
    One_Sock's Avatar
    Join Date
    Mar 2016
    Posts
    14
    Character
    One Sock
    World
    Gilgamesh
    Main Class
    Monk Lv 90
    Quote Originally Posted by sk3ll View Post
    Agreed completely. When I saw the first boss do a left side cleave then a right side cleave I knew this would be too difficult for me. I didn't even bother trying again after my whole party fell to their death after some stupid knock up mechanic, how are we supposed to know when a platform is going to break???? One second I'm in the air, next second everyone is dead. Ridiculous.
    Please for the love of Crystal Mommy Tell me that this is a joke post.
    (4)

  7. 07-18-2024 05:15 AM

  8. #237
    Player
    Bondee's Avatar
    Join Date
    Dec 2021
    Posts
    2
    Character
    Qhi Laqi
    World
    Ultros
    Main Class
    Red Mage Lv 100
    You've been playing the game for 100 levels, lock in
    (5)

  9. #238
    Player
    Malganis_L's Avatar
    Join Date
    May 2023
    Posts
    29
    Character
    Malganis Lefay
    World
    Alpha
    Main Class
    Paladin Lv 82
    for the first time I did the raid tier on release AND... The normal fights were fine (only one that my partyfinder group didnt oneshot was round 3), chaotic sure, but non really needed coordination at all, just keeping your eyes open, learn and react accordingly, aka git gud as cheesy as that sounds.
    (2)

  10. #239
    Player
    valmjrn's Avatar
    Join Date
    Jul 2024
    Location
    Uldah
    Posts
    1
    Character
    Val Mjrn
    World
    Spriggan
    Main Class
    Fisher Lv 100
    Even casuals should be expected to be able to rub two braincells together...
    (3)

  11. #240
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    445
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    The new raids JUST dropped -- OF COURSE you're going to be wiping in PF. That's totally normal and expected. We're all also near min IL gear. This is where the normal raids are going to be at their hardest. As soon as better gear gets more available in the coming weeks and months, it's going to get easier. I think people really need to understand that wiping is not some disaster than needs to be addressed. It's just part of the learning process.
    (7)

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